To be fair, it's tough to have the music take center stage as much as it used to when games have such rich and complex sound design these days. Games didn't used to have nearly as much go into the sound design, partly because the soundchips in consoles would have committed suicide had developers tried. The thicker the sounds get the less you have to rely on music alone to convey the mood and the harder it is even if you tried.
If you`d like a recent game where the music takes center stage a bit more though, then check out Heavy Rain. The music is a huge part of the experience in that game.






Reply With Quote