What do you mean there shouldn't be many? If there's anything that's really happening on screen there should generally be sound associated with it. Less so in RPG's because they tend to be fairly static (not a lot of movement and things happening around you), but they're also the type of games where the music tends to stand out more.
That said, most RPG soundtracks I've heard in a while tend to be mediocre at best so even if it stands out it ends up not being memorable.



					
						
					
						


					
					
					
						
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