Firstly, who's this Ragebrain douche?
Secondly, Dr. Corndog you have impeccable taste. Absentia is a great album, and I commend you for placing the cover as your avatar.
Thirdly, FFVIII.
FFI
FFII
FFIII
FFIV
FFV
FFVI
FFVII
FFVIII
FFIX
FFX
FFXI
FFXII
FFXIII
Firstly, who's this Ragebrain douche?
Secondly, Dr. Corndog you have impeccable taste. Absentia is a great album, and I commend you for placing the cover as your avatar.
Thirdly, FFVIII.
I know, youwaffles. I had a good lot of posts in there.
Take it to PM guys![]()
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
Gameplay goes a long way for people liking or disliking an FF. It can even influence their enjoyment of the story if they just can't bring themselves to play or hate the actual play parts of the game. I was tempted to vote FF2, just because I hate the stat growth system in that game so much, but on the other hand, it has one of the better stories in the series, so I couldn't bring myself to vote against it.
Wow, old thread, surprised I haven't voted/commented. For the record, I swear: I am not trolling.
I love FFI for the novelty of the genitor of the series, and I think the party-composition choosing at the beginning, borrowed from Ultima, adds to that novelty and lends a lot to replayability. I love FFII, III, and V because I'm a player who loves to sink his teeth into the customization options there and I really feel it's stood the test of time with those games. FFIV and FFXIII don't have much, but I really loved playing them for the experience itself, FFIV being the most FF of the FF titles, and XIII for being an entertainment extravaganza. I love the PS titles because I really think it was the zenith of the series - they built upon the great music, combat, and storytelling, while using all of the variety in the mini-games and set pieces that the later entries forgot about. I love the combat in FFX and it's one of my favorite stories - the end really moved me. FFXII is such a huge, huge game, I love losing myself in that world, the story and acting are fantastic, and there's just so much to get out of the combat.
My least favorite game is FFVI. On the gameplay side, it's broken. Everything is ridiculously overpowered, especially once you get Edgar, near the beginning of the game, with his infinite bow gun spamming. The Esper system does nothing for me, they each only teach a few spells, some give stat bonuses upon level up, others don't, it just doesn't seem well thought out especially since I don't want to teach spells to certain characters. The story was harshly, harshly ruined for me my first time playing. After how insanely hyped it is, having a villain going "ha ha" and telling soldiers to wipe the sand off his boots just doesn't cut it. Some of the moments are really powerful, like the opera scene, Celes' base jumping, and Locke's background. The game is the only entry to have that multiple-party dungeon crawling which is actually incredible. But neither its story nor its gameplay does enough for me to rise above the other entries.
That said, it's not a bad game. I've mentioned some of what it has going for it, and at the end of the day it's a very strong title. I'm not one of the conflicted FF fans like everyone else seems to be - I really love the entire series, from the older games to the newer ones and my affinity is strong for both ends of the spectrum. It's just FFVI does the least and I don't think I can get over the disappointment I originally felt on my first playthrough. In that sense, I can sympathize as to why hype might ruin FFVIIs image for some people.
The idea VII got 8 votes as of today reminds me of how trendy it is to bash/hate the game today