1. Killzone 2 - after a little over a year since its release, i finally got 100% of the Trophies (Platinum). Its a big deal for me b/c the last one I needed was to be in the Top 1% of the Worldwide leaderboard for the week, and I'll brag about it b/c I'm proud dammit !!!!

2. Dragon Quest V - been playing a fanslation and its epic. Hope to beat it before VI is released on the DS in NA and buy that.

3. Call of Duty: Modern Warfare 2 - bought the Map Pack (already paid $3/map before, and never played much of CoD4 multiplayer). Maps are great, favorite is Storm. But I've been playing Hardcore playlists lately and its really changed the way I view the game. Without the green phrases popping on the screen with rock music, numbers flying everywhere every 3 seconds, the experience bar, constant radar, and all the other crap in the way, this game is almost completely different. Convinced me there's something there worth appreciating behind all the attempts to appeal to as broad an audience as possible.

Quote Originally Posted by VeloZer0 View Post
Quote Originally Posted by Loony BoB View Post
I started Resistance 2 in single player since it doesn't have co-op for the main campaign (!) but so far have been unimpressed - they took out my favourite things about the previous game (being able to carry about ten guns, co-op campaign, etc) so it's a little gutting on that end.
Exactly my thoughts on Resistance 2. Having all the guns at the same time gave the game an excellent sense of development as you went on. Different guns for every scenario. I never even beat the single player.
I've always thought these were bad reasons to hate on the game (Played multiplayer with some friends last week and a little campaign over the weekend (R2).) R2 compensates for the lack of weapon wheel by placing the guns you need at the scenarios you need them. Yes, the crazy guns are no longer there, but it never really appealed to me. Resistance 1 was overly drawn out with extremely repetitive engagements. By the end of the game, I had done of each of the 5 different kinds of scenarios at least 20 times. It was gray. Resistance 1 is the reason I held off on buying a PS3, Resistance 2 made me glad I bought one the year I did. IDK!!!

Anyway, the second one too has fallen from my favor. Going back, it's obvious the campaign was poorly designed in certain parts. It's just not good. But the variety, color, boss fights, and overall feel more than makes up for it for me. Still, the extreme auto-aim and bad map design killed the multiplayer for me, while the repetitiveness of fighting bullet spunges and never really doing much has even ruined co-op for me. But I will still play this game with a small group of friends, which is how I think its meant to be played. We should definitely get an EoFF game night going on with this, we've actually talked about it a few months back.

Quote Originally Posted by VeloZer0 View Post
Quote Originally Posted by Clo View Post
I've been doing the 90s RPG thing lately (seeing as how I only have a PS2 console right now); I started with FF Tactics, got frustrated with that Weigraf/Velius battle, decided to take a break and I've reached pretty far into Star Ocean: Second Star Story now.

Also, someone lent me Tales of Destiny and I played a little bit of the beginning. Maybe I should modify and say "90s jRPG", because that's what I keep picking up.
In the 90s jRPGs were RPGs and wRPGs were a sideshow. Only recently have wRPGs hijacked the title of 'RPG' back.
I have to stand by this. Even my one friend who was a total PC nut, did everything on it you could imagine and more, referred to japanese games when he said RPG, and it was his favorite genre. I do 100% believe WRPG's were niche, and that the role is reversed today.

BUT I have to say WRPG's have not evolved beyond graphics while jRPG's stagnate, as others might say. I would instead argue they've diluted themselves to appeal to a broader audience: Fallout 3 was criticized by long-time fans for being more about action, and Mass Effect 2 gutted much of its RPG elements to become more like a shooter.

At the same time, games like Demon's Souls and White Knight Chronicles have innovated, especially online multiplayer of all things. Valkyria Chronicles and Dragon Quest IX have done interesting things as well.