Few more:

Portable - I'm playing Gran Turismo PSP, FFVIII, and FFTactics a little bit. Probably picking up Twisted Metal: Head On soon since it's $9.99.

Just started some Unreal Tournament III also since one of my friends just got it.

Quote Originally Posted by Loony BoB View Post
Quote Originally Posted by Bolivar View Post
I've always thought these were bad reasons to hate on the game (Played multiplayer with some friends last week and a little campaign over the weekend (R2).) R2 compensates for the lack of weapon wheel by placing the guns you need at the scenarios you need them. Yes, the crazy guns are no longer there, but it never really appealed to me. Resistance 1 was overly drawn out with extremely repetitive engagements. By the end of the game, I had done of each of the 5 different kinds of scenarios at least 20 times. It was gray. Resistance 1 is the reason I held off on buying a PS3, Resistance 2 made me glad I bought one the year I did. IDK!!!
For me, the main thing was easily the lack of co-op. But as for the guns, yes, they may put the right ones in the right places, but part of the fun of the first game for me was how you could do it "your own way" - figure out which weapon you feel would be best used in each situation, rather than having the game pretty much tell you. Of course, even more fun is intentionally using a gun that you probably shouldn't use, but using it in a very inventive way.
I totally agree about the co-op part, in fact it's one of the reasons I want to go back to the first one. The co-op missions in R2 is interesting, but it doesn't make up for a lack of co-op for the single player campaign, and even then loses its charm after a while.

I also see what you're saying about the guns part, that's again reinforced by the fact that there really aren't many interesting guns in R2, in fact they're all pretty much standard FPS fare whereas you could see the pedigree of the Ratchet & Clank developers with Resistance 2.


I have to stand by this. Even my one friend who was a total PC nut, did everything on it you could imagine and more, referred to japanese games when he said RPG, and it was his favorite genre. I do 100% believe WRPG's were niche, and that the role is reversed today.
Elder Scrolls? I don't know, I played a dozen or so "WRPG" games in those days, although I can't say for certain if they were actually called WRPGs. I wouldn't say either type of game was insanely massive, but pretty much on par with each other prior to FFVII.
I could also agree that pre-FFVII they were both pretty niche.