Ocarina of Time 3D

I caved and finally bought it. I only got it a couple weeks ago, but held off playing until the New 3DS. When I sampled it on the old 3DS, I could already see the "sweet spot" problems. The New 3DS more or less fixes the problem. I still see echoes of Navi and Link in dark places (I now realize that's probably why Nintendo brightened up Gohma's lair and tombs), and the only way to fix that it seems to almost turn 3D off. But that's no fun! I also noticed that turning on 3D loses some texture smoothness, but I only notice it when I'm t looking for it.

I've played the N64 game to death so I'm loving all the added details to the environments. They are beautiful! I've only just beaten Dodongo's Cavern and gotten my magic meter. But wow! The colours are rich and I like finding the "secret" posters just out of normal sight. Fun little discoveries. I'll probably skip Master Quest, though. I didn't like it on Gamecube, and I doubt an inverted layout will change my opinion on what I consider poorly redesigned dungeons.

Can't wait to play Majora's Mask 3D and replay A Link Between Worlds.