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							The dungeons in Final Fantasy X were actually my least favorite thing about that game aside from the thunderbolt dodging. I am glad it is not featured in Final Fantasy XIII. It's not that I dislike puzzles, but after a while I found those particular ones to be tedious. One thing I like about FFXIII that FFX and some other FF's don't have is more of a focus on the entire party than just the p.o.v. of a sole character. Needless to say, I still prefer FFX over FFXIII.
						 
 
 
 
 
 
 
 
	
	
	
	
	
	
	
	
	
	
	
	
		
		
			
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