I freely admit that my personal experience with this game is limited to the first few hours and watching friends on the rest. However, one of the main complaints I hear is "They got rid of the towns!! " I'm just curious what made people like towns so much inn previous games.
Personally I saw towns as one thing: shops. I could not care less about talking with NPC's, checking every pot for a hidden item, and so on. In almost every JRPG my journey through a new town consists of Inn, Weapon Shop, Armor Shop, Item Shop, and on with the story. The only games I can think of where this isn't the fact are the Dragon Quest games, and I can't really say why I feel this way.
So, do people really find talking to one-line NPC's and running around a sterile area to be... fun? Something to really be missed? Apparently, so if that's you feel free to explain why, if possible.