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Thread: Confessional: Favorite Video Game Cliche

  1. #16

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    I really enjoy the inclusion of the silent protagonist stereotype, especially in RPGs. It allows for a sense of connectedness with the main character, an allowance to place yourself in the part of the character and take on certain "attributes" of the storyline for yourself. It can be done incredibly bad, which is humorous, but when done right, it adds an entirely new depth to the video game.

    The other one is, and I agree with The Man here, the inclusion of an evil corporation. Even though I dislike the game itself, Final Fantasy VII did a good job with Shinra and, again like The Man said, the game would have been better if it focused more on Shinra's corruption than a super-human evil-doer. Evil corporation are far more believable than one super-powdered psychotic entity wreaking havoc on the world. Or multiple super-powered psychotic entities wreaking havoc on the world.

  2. #17
    Bolivar's Avatar
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    I love random encounters...

    I love the penultimate RPG villains - SLIMES

    Villains who say "Fools!!!"

    Micro-achievement systems in multiplayer games

    and the double-cross

  3. #18
    Recognized Member Jessweeee♪'s Avatar
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    "Yuna's there so we go and get her! It's that simple!" Never mind the hundreds of guards with very lethal guns and Bevelle's other defenses! It always makes for a nice chunk of the game when this sort of thing happens.

  4. #19
    That's me! blackmage_nuke's Avatar
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    Pockets with unlimited space
    Kefka's coming, look intimidating!
    Have a nice day!!

  5. #20
    What You Say? Recognized Member BG-57's Avatar
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    Load bearing bosses.

  6. #21

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    Villains with British accents!
    Currently playing: FFII (PSOne) & FFXIII (PS3) whilst his girlfriend fumbles through FFIV

    'The man in black fled across the desert, and the gunslinger followed...'

    PSN ID: gooseisahero
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  7. #22
    Not a Banana Mo-Nercy's Avatar
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    Bosses with a vital weak spot.

  8. #23

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    I am completely for gameplay cliches that may not make sense in real life such as:

    Weapons getting progessively better at each successive town. The best weapons of the game might be some vendor in an underground cave. It doesn't make sense in life but for a game it does.

    A shopkeeper selling stuff at the save point in the middle of a dungeon right before the big boss is the same thing.

    I hate when I am only allowed to carry so much stuff. Of course it makes sense logically but it is a pain in the ass doing inventory management every five minutes (Dragon age for example)

    I hate when games make you go into a church or an inn or somewhere out of the way to save and or rest. Games like arc the lad do this in an interesting way but I'd rather less interesting and more convinient.

    Games allowing you to teleport is a great thing even though its a ridiculous idea.

    Storywise cliches: I guess I'm an old romantic and like a good love story, although videogames have generally messed it up. The love or hate it Final Fantasy VIII handles the love story really well I thought (it struggled with other parts unfortunetly.) I liked the quiet unspoken, never quite realized love of Cloud and Aeris. It has to be integral to the story not just put in there to have a love story. I also like Nathan Drake and Elena's relationship in the uncharted series.

  9. #24
    Twisted Reality Shattered Dreamer's Avatar
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    My favorite cliche is what I like to call the "Rockstar cliche" i.e. somebody you work for or have dealings with is gonna screw you over! It happens in every single GTA practically at some point & most recently in Red Dead Redemption. Betrayal & revenge storylines are awesome

  10. #25
    Meat Puppet's Avatar
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    digital media

  11. #26
    Recognized Member Jessweeee♪'s Avatar
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    Quote Originally Posted by blackmage_nuke View Post
    Pockets with unlimited space
    hahaha it's so annoying when you have this but then because of the plot you have to choose between two small items because you have room for one. Like in Apollo Justice! Trucy is all like OH LOOK A SHOE AND A MIRROR BUT I CAN ONLY CARRY ONE. Never mind that you can carry entire bicycles in those pockets!

  12. #27
    Shlup's Retired Pimp Recognized Member Raistlin's Avatar
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    Big tits.

    Also, silent protagonist.

  13. #28
    bless this mess Clo's Avatar
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    Quote Originally Posted by Raistlin View Post
    Big tits.
    Yes, but sometimes games drive me nuts with this when there's no variety. In Dragon Age right now, every female has the same awkward big boobs, and they're really low because when you take off their clothes in the menu you can see there's no straps. So every single female in the game has the same-sized low hanging large boobs.

    Vary those boobs up, videogames. It's no fun to see the same boobs on every character.


  14. #29
    Actual cannibal Pheesh's Avatar
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    Quote Originally Posted by Clo View Post
    Quote Originally Posted by Raistlin View Post
    Big tits.
    Yes, but sometimes games drive me nuts with this when there's no variety. In Dragon Age right now, every female has the same awkward big boobs
    I feel the same way when I watch porn :[

  15. #30
    That's me! blackmage_nuke's Avatar
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    Quote Originally Posted by Jessweeee♪ View Post
    Quote Originally Posted by blackmage_nuke View Post
    Pockets with unlimited space
    hahaha it's so annoying when you have this but then because of the plot you have to choose between two small items because you have room for one. Like in Apollo Justice! Trucy is all like OH LOOK A SHOE AND A MIRROR BUT I CAN ONLY CARRY ONE. Never mind that you can carry entire bicycles in those pockets!
    Whats funnier is in RPG's where you can carry 99 suits of gold, diamond and Iron armour but damned if they'll let you drop all that and carry 100 phoenix feathers!
    Kefka's coming, look intimidating!
    Have a nice day!!

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