I completly agree with you, I love how it was handled.
One day, I'll finish that damn article...
Irvine's reason are explained. And there where far more hints than just him not shooting Edea
This will be explained better in the article, but the types of foreshadowing used in FFVIII (and most FFs) was the kind that you don't notice until after you know what it's for. I admit, I kinda cheated the first time I played VIII and used an Xpolosion to give myself full stats, so the game was dead easy - but I loved the storyline so much I promptly played again, and again I cheated.
This meant I still had the orphanage stuff fresh in my mind, and I noticed a lot more things - I already fugured about the assasination during the actual scene (the amnesia one), but I noticed other things as well. For example, notice how Irvine acts on the train - his first words after he sees Selphie is "I guess it's fate..." - at the time we think he's just saying "It's fate I met another girl", but once we know the truth we realize he means seeing everyone again, also notice he seams to be "expecting" everyone to act the way they do, like he knows them - have a look at his expressions during the group shots.
Also am I the only one who notices the Squall recognised Edea's name? I seriously think that I'm the only one who reads Squall's thoughts - It helps with the Squall/Rinoa thing too, but here it is a direct hint.
I really want to get this article finished so I can explain it better - it is up there with the LifeStream in FFVII (a very similar scene, in my opinion), and I really want people to understand my apreciation of it better.




Reply With Quote