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Thread: How will crafting jobs start the game?

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    KentaRawr!'s Avatar
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    Default How will crafting jobs start the game?

    In the leaked intro for FFXIV, it's shown that if you choose Limsa Limonsa as your starting city, you'll have to fight off at least one jellyfish enemy. If I choose a weaver as my starting job, I wonder how we'll fight off the jellyfish!

    Also, I think it's worth mentioning that on the main site, the locations of guilds for the war and magic classes are also mentioned. The conjurer and the thaumaturge guilds are in totally different places! I wonder how the guild members there can assist you. Certainly not in the same way the crafting guilds helped you in FFXI!

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    Zachie Chan Recognized Member Ouch!'s Avatar
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    Blacksmiths get throw stone. You can toss pebbles at enemies for smithing skill ups. smurf yes.

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    Quote Originally Posted by Ouch! View Post
    Blacksmiths get throw stone. You can toss pebbles at enemies for smithing skill ups. smurf yes.
    THat is... awesome...

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    KentaRawr!'s Avatar
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    I'd imagine that would be very useful until you stop getting skill-ups from the starter enemies. At that point, everything else that would, hypothetically, give you skill points will just kill you.
    Last edited by KentaRawr!; 07-06-2010 at 11:10 AM.

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    I might..depend on you.. Lionx's Avatar
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    You stab them with your deadly STD ridden needle...

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    KentaRawr!'s Avatar
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    Looking at the main site, maybe they would use a needle to fight, Lionx. o,o Most of the crafting jobs seem to have something they can use as a weapon, except the Alchemist.

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    o double d to the l e r oddler's Avatar
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    Smashing a beaker over someone's head sounds very redneck.

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    I might..depend on you.. Lionx's Avatar
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    Oh man this thread is so made of win..xD

    Seriously speaking, we don't know. I assume that every crafter can at least wield a dagger of sorts. Seems easy enough.

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    KentaRawr!'s Avatar
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    Quote Originally Posted by Lionx View Post
    Oh man this thread is so made of win..xD

    Seriously speaking, we don't know. I assume that every crafter can at least wield a dagger of sorts. Seems easy enough.
    Isn't your class decided by what weapon you're using, though?

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    I might..depend on you.. Lionx's Avatar
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    Then you gotta defeat monsters street fighter style lol

    I would just assume the first monster you fight for your intro thing is so easy anyone can beat it. In the real game its not so easy after a certain point.

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    I'm just gonna assume that crafters defeat monsters by changing their jobs, and get level ups for their job by crafting things.
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    From the sounds of it, SE want crafters to mainly be a party addition in terms of combat. So they'll most likely bring cool things to party situations.

    Of course, you won't need a party to actually craft... Well, it'd be cool if some items could only be crafted by a range of crafters grouping up together. e.g. Blacksmith grouping with a Weaver to create a unique piece of armor.


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    o double d to the l e r oddler's Avatar
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    Quote Originally Posted by Omecle View Post
    Well, it'd be cool if some items could only be crafted by a range of crafters grouping up together. e.g. Blacksmith grouping with a Weaver to create a unique piece of armor.
    Holy super crap, that would be beyond exquisite. Makes me think of Super Specialty in Star Ocean: The Second Story but on crack.

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    KentaRawr!'s Avatar
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    That sounds like it would be very tedious.

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