Before passing final judgment, sure. But Activision being the publisher and a company like Eurocom, who doesn't have a stellar development track record, developing it is plenty of reason to view the game with some trepidation.
If it were easy to make a good game then there'd be a lot less crap on the market. In fact, they really can't use the original as a blueprint because the only thing that isn't completely dated is the mission structure, and the few levels in the game that were really well designed (a lot of them weren't that great by today's standards). And designing good levels and AI isn't easy. In fact, a lot of companies get it wrong and if you have mediocre or bad levels and AI in an FPS then you might as well throw in the towel.
We'll see how it turns out, but the original game is so dated as a blueprint that it's almost useless, and in trying to update it they may just end up with an FPS that plays like every other FPS on the market. And if that happens then what's the point really?