Interesting info there, but I really wish they were done with Morrigan. No matter what they do with it, it's going to upset a lot of people, or make BioWare go through a lot of work trying to set up a bunch of different storylines.

I'm not happy with the paraphrasing of dialogue choices. I liked reading each one and then choosing based on the type of character I was playing.

Super excited about the return of Flemeth, but that might only be depending on certain choices made in DA:O. Still, her character was probably one of the most interesting in the entire game.

Not sure I like the idea of companions trying to 'show me up'. It could be interesting as long as the characters I like will be easy to keep happy.

Mages getting killing blows is really cool, but could you elaborate on what you put here:

Quote Originally Posted by Freya
The PC version has the pause and plan thing like it did in Origins so you have to do more thinking, while the console version they tried to make it more responsive and faster.
I'm not sure I understand what you mean here.

Anyway, I think I need to stop treating this as DA:O 2 in my mind and recognise it as just DA 2. Maybe that way I can be more excited about it.