Originally Posted by
Freya
It went on to talk about how the PC version you had to think a bit more on your tactics while the console version, since you only have so many buttons, couldn't do that well (see DA:O and the sometimes clunky battle system). So they made it so the PC you still have to think more while the console they fixed to be more quick action.
And yes don't think of it as DA:O 2. It's not following the same story of your warden. It's there to show you the DA universe.
And what it means by paraphrasing is that the dialogue when you choose it, is still shown/heard. It's just so you can make a quicker choice instead of wasting your time reading/hearing the same thing twice.