Originally Posted by
Shoeberto
The Metal Gear Solid games.
Okay, so MGS1 and Snake Eater were damn fine examples of how to write self-contained stories that also lend themselves well to the overall continuity. Sons of Liberty and Guns of the Patriots, however, were examples of how too much retconning, deus ex machinas and overzealous plot decisions can make a story exhausting. I haven't played anything other than 1-4, and I love the overarching story, but the way the deceptions and plot twists and all that stack up by the time I finished MGS4, I was wishing Kojima would just tone it down a lot.