I found FF13 boss fights to be incredibly poorly balanced. When fighting bosses I clearly had no idea how to fight I never came close to a game over, the fight just drew on forever. It's like they wanted you to fight, die and then go back in with a properly tweaked paradigm deck. Giving you the ability to change paradigms in battle would have gone a long way to balancing. Or at least make it so you get a game over if you are ste up wrong, not a painfully long battle.(Make it a 1AP technique so it isn't exploited).

I found FF13 to be a very easy title. Most of my adversity came from me trying to go to fast and over extending myself.