Quote Originally Posted by Iceglow View Post
If Edea had been the big bad there would have been no Time Compression to contend with, no paradoxes and most of all no R = U theories! I could so live with that!

Seriously though the first disc of VIII was seriously immense the only nag I had with it and actually I guess this goes for VIII in general and VII too. Aside from Triple Triad (Queen of Cards quest is actually entirely possible on disc 1 if you're patient enough to reset to get the queen running between balamb and dollet with exception of the recovery of the card the Queen loses to Martine) there really isn't any side quests to do in VIII especially not on the first disc. I think perhaps having added more options such as contracts to perform for SeeD and Garden would have been awesome but then until the disc 3 roam around and power up for the final conflict there is a lot of story driven things the side quests wouldn't really fit with the game story though they would be awesome!
Definitely. I think many of us expected that to come out of being a hired mercenary. Something similar to FFXII's mark sidequests would've been good.

I guess you can consider getting Brothers a side quest. You don't actually have to go in and get them to continue the story - you can just get the ID number and leave if you want.