I've only played about 7 missions in single player so far, and while I agree it feels faster, I don't think I'd agree with with it feeling less strategic, especially since it has been out for a day and myself and most people wouldn't have had time to really get into the game mechanics and experiment. As for building masses and throwing them at each other, welcome to 90% of players strategies in every RTS ever. Things will probably be a lot different as people learn the game and some crazy micro emerges.
You realize that every strategy game ever (including the original SC) pretty much comes down to one big game of rock paper scissors? Typically they include more than just rock paper scissors, and are more strategic given uneven risk/reward structures of different units and the ability to scout and predict enemy plans, but they're still games built around being able to counter certain plans.Kind of like Rock Paper Scissors, only with the added attribute of how large your Rock/Paper/Scissors are or how many of them you have.
Again, I haven't played the entire single player, but this doesn't bear out with my experience, except when I've built a more massive army than the computer or throw a dozen firebats at a bunch of zerglings. But that makes sense since a big army tends to win against a small army of units your guys counter, just like in SC. But I've seen plenty of melee units still get in and do damage even when outnumbered.Melee units seem less potent/useful due to everything seemingly dying faster (often killed by ranged units before they can even get to them).
I won't argue with the rest of what you said because it is annoying and were this any other game I would have continued to boycott Activision instead of buying it. But given that the Terran campaign is easily about the same size as all three combined in SC and Brood War, the multiplayer including every race, and the new level editor (which is apparently quite improved) I still can't believe anyone complains about only having the Terran campaign. I can't recall ever complaining about getting more content than most other full games before.You only get to play the Terran campaign. Lots of people complaining about installation issues.
Anyway, as for my thoughts on the game; I'm really liking it so far. There are a lot of changes they've made that especially make single player more manageable by cutting out actions that got in the way of strategy and really only separated players who could perform 300 APM from those that couldn't, even if they were the better strategist. As an example of what I mean, SCV's will automatically repair nearby units and buildings and then move back to the spot they were waiting in when finished. It's little things like that that make the actual experience of playing the game a lot smoother, without providing any real advantage against another player.






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