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Thread: StarCraft II

  1. #61

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    what's the requirement of a laptop for starcraft 2??

  2. #62
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    Quote Originally Posted by Iceglow View Post
    I'm playing the game on normal first time through (don't feel like having to go psycho nuts trying to play it and also on my laptop so touchpad controls = not as good) I'm currently attempting the first mission in the crystal from Zeratuul but I need some help. So I don't spoil the game for those not this far in yet: (SPOILER)I've killed the 3 hatcheries (optional objective) and I've gotten the 3 shrines, however when you have 2 minutes to get Zeratuul to the last objective with whole armies of Zerg after you, what is the best technique to use, I have something like 6 stalkers left and Zeratuul there seems little point in trying to void prison and stealth kill since there are so many enemies present after Kerrigan summons them And whenever I try to rush through I end up being stalked by overlords and swarmed. What advice do you guys have for me completing this mission?

    Loving the FMVs in this game the storyline is quite something though I couldn't stand playing it in low specs anymore and bumped it up to medium causing my laptop to lag a little when playing battles (another reason I won't do hard atm)
    Not to mention that the overall plot is once again identical to Warcraft.

    The ancient race that shapes the world, then leaves it behind (Xel'naga/Titans). Only to have it later attacked by a corrupted one of their number (Fallen One/Sargeras). Who uses a slave race whose strength lies in simple, overwhelming numbers (Zerg/Undead), led by a single controlling ruler (Overmind/Nher'zul). The controller finds a human pawn (Kerrigan/Arthas) that he corrupts to help ensure future freedom.

    You can draw those comparisons back through the main campaigns of Starcraft and WCIII (with the exception of the Orc campaign, which doesn't really fit in anywhere), and SC: Brood Wars and WCIII: The Frozen Throne. Blizzard needs to learn to write more than one plot.
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  3. #63

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    not a bad thing really though, not for everyone anyway, there are those like myself that actualy prefer Sci-Fi to High Fantasy and therefore may never play Warcraft...

  4. #64
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    iceglow, you still stuck on that level? sacrifice a stalker and keep running forward (ie make one stop and attack which saves you a few seconds)

  5. #65
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    I got through, I did it on my second attempt lol. I was I guess just tired the first time (it was late night) and didn't think to use my common sense lol. once I began blinking forwards as fast as possible I did just fine Currently I just maxed out the zerg research tree, went for the mind control, don't know how much I'll end up using it but well, it'll be fun to turn ultralisks or other ridiculous monsters to my cause.

  6. #66
    Recognized Member VeloZer0's Avatar
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    I went mind control too, but I didn't once get to use it on anything remotely cool. I was very disappointed.

  7. #67
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    Logic says as a base defense option you ought to go with the sigma field, slowing the zerg down, a building what must be left to the fore of your defences to stand a chance of drawing attention to and taking control of a zerg unit of power isn't exactly logical. If the Zerg is in your defensive perimeter the time taken to take over the unit means it will suffer most likely fatal damage. If you can manage to take it over however then awesome you could just trigger medics to heal them manually once the carnage dies down

  8. #68
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    I don't see any good reason to get the mind control thing outside of lulz. Because the effects of the Psi Emitter is army-wide within that radius. If i was able to choose either or for Melee, the Psi Emitter would win me battles never thought possible especially if i proxy base...and the mind control one would only be a small annoyance at best.

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  9. #69
    Recognized Member VeloZer0's Avatar
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    I certainly knew I was purchasing the mind control tower for lolz, I was just disappointed I didn't get to use it in any fun way. Maybe I should take a map on easy and build one in an enemy's base near their drones...

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    Quote Originally Posted by VeloZer0 View Post
    I certainly knew I was purchasing the mind control tower for lolz, I was just disappointed I didn't get to use it in any fun way. Maybe I should take a map on easy and build one in an enemy's base near their drones...
    Final level - (SPOILER)for the anti-air mission, mass them near the artifact. When mobs come in, mind control them. When the leviathan comes, keep collecting mutalisks. So easy after that

    I find that I don't really have a lot of people on msn who play this game to chat with. I am replaying the entire campaign on brutal (well, easy -> brutal) for the achievements, and I find that it takes me 1-2 days to do each level, unless it's particularly hard.

    Right now doing safe haven on brutal. It is messy to do (SPOILER)(I tried the sneaky way but there's too much ground troops). I cleared the nexuses but could not defeat the purifier because it will spawn so many troops at the end. I think I need to build up a lot of towers at my base (10+) and try again tomorrow

  11. #71
    Recognized Member VeloZer0's Avatar
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    Mutalisks are sooooo boring to mind control. Thats all I ever got.

    (SPOILER)Does the Psi Wave kill your mind controlled units?

  12. #72
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    that terazine gas mission on brutal is impossible.

  13. #73
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    Quote Originally Posted by VeloZer0 View Post
    Mutalisks are sooooo boring to mind control. Thats all I ever got.

    (SPOILER)Does the Psi Wave kill your mind controlled units?
    lol good question - I don't know bc I am replaying it. I got the zerg slowing device the first playthrough.

    [q]that terazine gas mission on brutal is impossible. [/q]

    It is not fun that is for sure.

  14. #74

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    i just got this and crazy about it.

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