FF1 - Dungeon Hack and Slash
This game was mainly about killing things and exploring dungeons plain and simple.
FF3 - Class based Platformer
Because I had to work a platformer in somewhere, and this game had lots of 'theme' dungeons.
FF4 - RTS
Lots of big military battles in this one
FF5 - Puzzle based game
Combat based around solving puzzles with classes
FF6 - SRPG
Since you have such a big collection of characters, why not use them all in a strategy based game.
FF7 - Sandbox
Because GTA is so much cooler running around with a huge sword and sticking it to the ShinRa.
FF9 - Point and Click
Still lets you explore all the exiting locals while maintaining the charm of it's original incarnation.
FF10 - Oregon Trail
Make the pilgrimage to Zanarkand in old school style.
"Tidus has died of dysentery".
FF12 - Small squad based tactical game
Something like a medieval rainbow six.
FF13 - JRPG
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