I havent played as everyone yet but I wish to share the major updates/changes I have found thus far.
First off Wind Sheer the HP move for Bartz and Onion Knight has been removed leaving Onion Knight's non-branching hp game in the air as utter crap seeing as all he has is comet now what is so slow you cant even get a 100% hit after block as the opponent can recover from the block stagger and still dodge... hmm.
Cloud has a Air Meteor Rain as we know from Prologus but his Sonic Break what leads into Finishing Touch has been changed alot from 1, instead of lunging a short distance with he he has a draw in effect with it, better or worse? I think its better myself.
Bartz has almost a whole new move set seeing as with the new chars and the lack of Wind Sheer again, I like him more now.
Warrior of Light seems to have been sped up as well as Shield of Light now having a slight Tracking of above or below him now, we should know all of that from Prologus as well but his magic has also been beefed up.
That is all I have noticed so far, also for those who havent noticed that did play the Prologus "Ground Dash" is what was on all chars in it and can be taken off so if your a char like Kain thats great but if your Firon then you want it. Its a nice change really, so please send the Updates and changes for the old chars here plz.
Ok so I will leave original post there even though I now know Wind Shear is in the game just at a higher level now, but other then that I found this
http://finalfantasy.wikia.com/wiki/D...meplay_Changes
So now let is discuss what we like and dislike what the did to your old chars eh?