Quote Originally Posted by DMKA View Post
And how do you know you'll play this game "over and over for years to come"? Is this how you feel about the original Portal? Because doing the same exact sequence of puzzles with zero possibility of variation over and over again sounds...terrible. But different strokes I guess!
You might be right if there were actually no variation in the puzzles on latter playthroughs. But the reality of the portal mechanic was that it had tremendous depth and potential that could never be fully explored on a single playthrough. Not to mention that the challenge maps offered even greater variety to the levels, and often forced one to look for new ways to play levels or do a challenge. And if that weren't enough, those portal's were just so damn fun to play with that I could happily just screw around with them for hours just to see what I could pull off.

Since I have no reason to expect anything different from the second game, I have no reason to believe that I won't end up dumping as much time into it as I did the original at the very least. And I got more play time out of the original than I have most 40 hour long RPG's. But then, I'll usually take a game that's not only fun but has tremendous depth to play around in over one that doesn't and explore it to it's fullest. For anyone who remembers the MGS2 demo packaged with Zone of the Enders, I was able to beat that thing in about five minutes, but I gladly spent more than 20 hours playing around with the mechanics of that game, just happily exploring the various things you could do.