Originally Posted by
Depression Moon
Probably a lot of other people have done this too, but I tried making XII more fun in my 2nd and 3rd playthroughs by assigning jobs to my party members. I've heard that the international version makes it easier to do so, but I still wanted to try it out in this version and I recommend others to try it to as it gives a different perspective on the game though committing to some jobs can be frustrating.
My classification of Jobs in this game
Thief: Light armor, Daggers, steal
Pirate: light armor, guns, swords, steal
Black Mage:Magic armor, Staves Black magic, Shades of Black
White Mage; Magic armor, Rods, White magic,
Green Mage: Magic Hat, light armor, hand bombs, measures, green magic
Dark Mage: Magic armor, Staves, daggers, maces, Arcane Magic
Red Mage: Light hat, mage robes, sword & shield, black & white magic
Time Mage: Magic armor, Rods & Staves, time magic
Knight: Heavy armor, sword, shield, two handed swords
Berserker: heavy Armor, axes & hammers, gambit self berserk
Dark Knight: Helmets, Magic robes, two handed swords, axes and shields, arcane magic
Ninja: light armor, ninja swords, dark, darkra, darkga
Technician: Helmets, light armor, katana, guns, all techniques
Monk: light armor, unarmed, telekinesis, 1000 Needles