Quote Originally Posted by Depression Moon View Post
WHERE'D YOU FIND THOSE IMAGES?
Very old scan shows some of prototypes and early stage maps.
http://i55.:bou::bou::bou::bou::bou::bou::bou::bou::bou::bou::bou::bou:/eq126h.jpg


Anyway, Nomura talked little bit about Versus in twitter.


“Yesterday, we had meetings about three sections — maps, events and battles,” Nomura wrote (translated by Andriasang). “For the map section, I checked the problem areas that had been fixed. The staff had gone beyond the requests and and filled them with playful elements. I put in orders for additional areas as well.”

Nomura provided specifics on what he was checking on the maps:


  • The look of a forest that you can see once you’ve cleared a narrow mountain path.
  • Things that are required when leaving the city by moving on the roofs of buildings.
  • The positioning of the bookshelves in shops
  • How flags are standing
  • How the sea is handled on the world map
  • The roads you can see from the airship
  • The length of bridges


He also provided specifics on the maps, but couldn’t say too much for the sake of not spoiling the game:


  • The look on a character during a short cut in a scene where he or she is leaving.
  • Explanation of a fathers feelings during a conversation scene.
  • The areas that they want to have connected seamlessly, and the areas that they want to connect via cuts.
  • Explanations about the heroines movements.


In regards to battles, Nomura spoke about menus, saying, “We’re doing lots of trial and error on this. When you say Final Fantasy, you think of enemy damage figures flying out and showing player HP. What will we do with these in the action-heavy Versus?”