
Originally Posted by
Bolivar
Only played the demo so far and I've been very impressed - I'm a sucker for games with substantive cinematic direction and excellent use of camera movement.
That's horrifying though to find out you could fight a boss with any given amount of health and just have to learn the attacks. Although that's standard for many great games back in the day, seems like it could be a huge frustration source. I guess this is part of the design criticism its getting from a lot of places.
In any case I hope to pick this up eventually.