Both versions of Skies of Arcadia are especially notorious for this. Even after they were -both- edited to -reduce- the encounter rate. The Japanese have an insane amount of patience and stamina for encounters. Its crazy. I remember on the Saturn there was a game called Albert Odyssey (originally an SNES game so partially excusable) Working Designs brought it over and edited the encounter rate down and it still had you get into fights ever 2 or 3 steps sometimes. So I can't imagine what the Japanese deal with sometimes