FINAL FANTASY XIV, The Lodestone
That's a free trial extension for people who have purchased/will purchase a character before October 25th!
FINAL FANTASY XIV, The Lodestone
That's a talk about what they've updated this week, mostly surrounding retainers, bazaars, etc! Also, priority loading is being given to certain NPC's (this is probably my biggest gripe overall, so I'm happy with that).
http://lodestone.finalfantasyxiv.com...d19898de3263f8
That's a Q&A on the User Interface!
FINAL FANTASY XIV, The Lodestone
That's a long message from FFXIV director Nobuaki Komoto!
Detailing future updates which will include the following...
- Inventory Sorting
- In-game location-based server optimisations to help remove lag
- Improved enemy distribution
- Market ward search functions
- Multiple retainers (finally...)
- Better party balancing
- Improved Targeting
- Notorious Monsters (both in open areas and as part of faction leves)
- Seasonal events
- UI improvements, which going by the UI Q&A, will include...
- The ability to move the map via mouse (click and drag).
- Player co-ordinates will display on the map (and for journal maps).
- <</>pos> will be introduced (yay!)
- Area name will be added to journal maps
- Journal map feature will be added to main map
- Log window will no longer be hidden when viewing maps
- New chat tabs
- The ability to open multiple chat windows
- Ctrl+R will work for replying to a /tell (this already works, but at the moment doesn't work unless you've already /tell'ed them recently, which is kind of weird and annoying)
- Ability to change chat mode using menu functions instead of just /chatmode
- Ability to use Home/End keys when chatting
- Option to adjust font colour for various chatmodes
- Loot list icon will be added, and a Loot List option added to the main menu (personally I liked it how it is now, but oh well)
- Change of several menu layouts
- Completed quests will appear in journals
- Adjustements to target cycle priority
- Targeted party members will have a 'mark' that will appear next to the characters name in the party member list
- Players will be able to target party members using the party member list
- New functions to be added to keyboard including ability to target nearest NPC
And I haven't read the rest yet. xD So yeah, read it for yourself, it's all in those links.
EDIT: Okay, read the rest, here are the additionals...
- More leves, including more faction leves which lead you to Notorious Monsters
- The ability to abandon local levequests
- The ability to adjust levequest difficulty after accepting them
- Increased number of enemies
- Increased number of servers (already in effect, possibly?)
- Introduction of powerful enemies more suited to parties than soloing
- Decrease of anima cost for Returning
- Three user-defined 'Favourite' aetherytes will allow for half-cost of anima.
- A sort of recipe book system for crafters that includes 'one-button' to select a recipe and instantly selects the appropriate ingredients.
And that's that!