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Thread: Was Kefka always a general/shogun?

  1. #16
    Friendship *is* magic. MJN SEIFER's Avatar
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    I think the reason they didn't do the Celes thing (all though the evidence was there), is because they already did it with Terra - sort of. It's not the same thing, but they had the thing where she becomes an esper, and loses control of herself, but is saved by "love" albeit a different type.

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    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Actually a lot of the elements about Celes' character were transferred over (and also partially dropped) in VII. The whole sanity /experiment thing is not a huge stretch from what happened to Cloud though it was another factor that led to his sanity being snapped. Yet in the early stages of VII's development, the SOLDIER program was suppose to carry the whole "leads to insanity" sub-plot which was suppose to explain why Sephiroth snapped but then they changed what Jenova was suppose to be.

    Celes was actually meant to be a spy who eventually changed her mind as she traveled with the party but it was removed and later used for Cait Sith in VII.

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    Fortune Teller Recognized Member Roogle's Avatar
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    Am I the only one that finds that a lot of the dropped plot points from various games are more interesting than the finished product? I find that we are constantly referencing information found in the Ultimania guides or developer interviews that likely should have, rather than could have, been used in the game.
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    Friendship *is* magic. MJN SEIFER's Avatar
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    Quote Originally Posted by Wolf Kanno View Post
    Actually a lot of the elements about Celes' character were transferred over (and also partially dropped) in VII. The whole sanity /experiment thing is not a huge stretch from what happened to Cloud though it was another factor that led to his sanity being snapped. Yet in the early stages of VII's development, the SOLDIER program was suppose to carry the whole "leads to insanity" sub-plot which was suppose to explain why Sephiroth snapped but then they changed what Jenova was suppose to be.

    She actually was meant to be a spy who eventually changed her mind as she traveled with the party but it was removed and later used for Cait Sith in VII.
    At least she got replaced with a great character (seriously, Cait is cool - I love "Slots"). And didn't they explain Sephiroth? I thought they did.

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    Memento Mori Site Contributor Wolf Kanno's Avatar
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    They did explain Sephy but he was very different in the early stages of his development as was Jenova and the SOLDIER program. In fact I felt most of the dropped elements from FFVII found their way into Parasite Eve.

  6. #21
    Friendship *is* magic. MJN SEIFER's Avatar
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    Quote Originally Posted by Wolf Kanno View Post
    They did explain Sephy but he was very different in the early stages of his development as was Jenova and the SOLDIER program. .
    I see. Kind of makes sense.

    Quote Originally Posted by Roogle View Post
    Am I the only one that finds that a lot of the dropped plot points from various games are more interesting than the finished product? I find that we are constantly referencing information found in the Ultimania guides or developer interviews that likely should have, rather than could have, been used in the game.
    I've not read the Ultimania guides, but in previous posts I have asked what was in the FFVII Ultimania and most (if not all) of what I was told wasn't even removed, just stuff that Square felt that we missed, even though partically all of it I always figured anyway. For example; (SPOILER)the fact that most of the clones in Nibelheim are survivors from the fire - No offence, but how could anyone miss that?! All you have to do is talk to the "clones" and you'll realize that they act the same way. The thing is, in FF games, don't just read the text your told to - talk to the NPCs, take time to gather information. Somethings do get removed and changed, but others are just reiterated.

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