I have to disagree myself. I found that huge lack of cohesiveness really dragged the game down the farther you got into it, especially since each successive area of the game had less to do and was just kind of there for the sake of being there. Things were fine when you were in Los Santos, but it was just downhill from there to the point where by the time I reached the third city I couldn't even stand the game anymore I was so bored.
And I will agree with ranking GTA3 above Vice City and San Andreas simply on impact alone. That game pretty much changed the face of gaming.
I didn't know a two minute scene could ruin a 60 hour game!
"Think of Gungrave (84) as Bayonetta's dad."
Nice.
Best Zelda's were 1 and the one for the SNES, at least imo.
Certainly not with all games, but with zelda I guess I'm a retrofetishist. Although I did enjoy Twilight Princess, it doesn't excuse my urge to punch Zelda 2, Windwaker, and its DS spinoffs in the soul.
Zelda CD-i doesn't exist. It's all in your mind. I mean, go ask random people if they know that game. The percentage is so small we can assume it to be zero. Therefore the game is obviously part of your imagination, or at least a mass delusion.
That's obviously just some bad fan art. Nintendo would never officially release something that looks like that.