They just need a little tweaking. Simple things like learning the difference between drama and melodrama. Realizing that in-game graphics can handle the cinematic quite well these days. The world doesn't revolve around High School and appealing to 15 year olds. I think they could use some definite insight. I don't think that requires handing over the franchise to someone new. Though I don't think that's inherently a bad thing either. As others have pointed out, a JRPG is a style, not a country of origin. There's not a lot of high profile western-developed JRPGs because that's not what western audiences generally want, and its not what western developers generally want to develop. Its not to say they can't, or wouldn't. Its been done before. But I can only think of a handful of low budget games like Shadow Madness. But wasn't Sonic The Dark Brotherhood developed to be something like Mario RPG? I've never played it, but it was done by a western developer (BioWare). Bottom line, something needs to change. But it doesn't have to be supremely drastic. Square just needs to get a bit of a clue, that's all