To follow up on that, here's another YouTube link.
To follow up on that, here's another YouTube link.
Bow before the mighty Javoo!
But in Oblivion, every enemy levels up with you. It's supposed to make it a challenge, but it just fails. If they level-locked the enemies each time you entered a new area, you could just walk around the map straight from the get go and fight piss weak enemies until the end of time. Then there is absolutely no challenge. Either way, Bethesda needs to find a way to not suck ass at that.
EDIT: by just having a normal level system where as you get stronger you can go places because things can no longer rape you. It's pretty simple really. You're not limited if you're a psycho ninja that sneaks past everything, or a brute with a big axe who beats down . I 'unno
I guess you're in the same position as me. I looked up a few sites that spread that news and... none of them explained the difference. Journalism not at it's best these days!
Bow before the mighty Javoo!
I smurfing hope it's not like Fallout 3's levelling system.
You're running about, merrily fighting raiders who are armed with tire irons and pool cues, laughing at their ineptness as you pump the silly banzai charging bastards with lead. After an hour of gruelling combat with super mutants in the DC ruins, you return to the Wasteland and spy more Raiders, having a jolly old time hanging out in some ruined house in the middle of nowhere, as Raiders are wont to do. "Ah ha, this sounds like a lark!" you think, looking forward to smashing some bat-wielding ponces after having fought off heavily-armed and incredibly tough super mutants for so long. Flash forward thirty or so seconds. There are bits of Charon spread within a three mile radius. You are cowering behind a dumpster with a broken leg, begging for it to stop while missiles come crashing down all around you.
in summary, when I play Skyrim I do not want to go in to grab an easy kill on a couple of mud crabs, only to find they've got missile launchers or death rays.
You go on living in your fantasy dream world, because I've seen the future.
Elder Scrolls V: Skyrim Video Game, Debut In-Game Trailer HD | Video Clip | Game Trailers & Videos | GameTrailers.com
I cried. Seriously. When he shouted I was so emotionally overwhelmed that a chill went down my spine and spilled over into tears.
Meh still looks too much like Oblivion. I hope they at least reworked the gameplay.
This twenty-year-old boy was distinguished from childhood by strange qualities, a dreamer and an eccentric. A girl fell in love with him, and he went and sold her to a brothel...
The humanoid monster seemed a bit stiff. I'm glad that there are at least three different kinds of terrain rather than the two we experienced in Oblivion. The shout seemed kind of boring to me, personally. Perhaps that's because I was expecting more based on what was said by Yearg.
I like the look of the terrain but not the creatures. But I'm sure it'll look better when I play it, and even better after the mods come out.
Bow before the mighty Javoo!
I think it was just extremely well put together, like the Dead Island trailer, but perhaps more effective mostly because it is more representative of the game (as in there's actually in game footage). From a reductionist standpoint, yeah, it's a lot like Oblivion, but I expected as much. It still raises hair on the back of my neck. The music is the biggest part of it for me.