But in Oblivion, every enemy levels up with you. It's supposed to make it a challenge, but it just fails. If they level-locked the enemies each time you entered a new area, you could just walk around the map straight from the get go and fight piss weak enemies until the end of time. Then there is absolutely no challenge. Either way, Bethesda needs to find a way to not suck ass at that.
EDIT: by just having a normal level system where as you get stronger you can go places because things can no longer rape you. It's pretty simple really. You're not limited if you're a psycho ninja that sneaks past everything, or a brute with a big axe who beats down. I 'unno







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