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Thread: The game that started it and the game that made it...

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    KentaRawr!'s Avatar
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    Quote Originally Posted by Vyk View Post
    Oh crap, well there was a Clock Tower game on SNES that was only released in Japan, so that was pretty early survival horror. And there was like a game or two that Capcom dabbled with back in NES/SNES days that set the groundwork for Resident Evil, but I can't remember the details. I think it might be in GameTrailers.com's retrospective videos though
    It's called Sweet Home. It's based on the movie of the same name. It's kind of an RPG, really.

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    Marathon ushered in mouse look for the FPS

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    Just Do It kotora's Avatar
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    Quote Originally Posted by I'm my own MILF View Post
    Um, there are quite a lot of RTS games you're all overlooking here. The genre is bigger than C&C, War/StarCraft, and their franchises and clones. No mention of Total Annihilation? Age of Empires? Warzone 2100? The RTS games Relic have made haven't really fit the C&C or WC formula, especially DoW2. What about Sins of a Solar Empire, which could be called either RTS or RT4X? Homeworld is something all of its own again. What about Populous? What about Act of War or World in Conflict?

    Properly speaking, games like Evil Genius, Dungeon Keeper, and Tropico can be called RTS games as well, though they have a different slant. So are games like Hearts of Iron or Europa Universalis.

    The foremost names might be Westwood and Blizzard, but the genre is much much bigger and more diverse, and much less unified around particular ideas, than y'all seem to believe.
    none of these games influenced or popularized the RTS genre as much as the westwood and blizzard games did. Every genre has some diverse games but this thread is not about naming all of them.
    This twenty-year-old boy was distinguished from childhood by strange qualities, a dreamer and an eccentric. A girl fell in love with him, and he went and sold her to a brothel...

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    Agree on that count! As much as I would love to say the likes of Warzone 2100 are what people think of when they hear the acronym "RTS", I know it's not the case. I also know that, while I felt the game was a breakthrough, it actually used a bunch of the best ideas from other games and put them together rather than innovating outright. Or so I'm lead to believe, anyway. It still was the first truly 3D RTS I played!

    Both Warcraft and Command & Conquer were pretty equal in their influence. I only chose C&C ahead of (my preference) Warcraft because if I talked to people at the time, they knew more about C&C than Warcraft. Sadly. Perhaps it's just the people I knew, though. I can't say the internet was at the level it's at now, and I certainly wasn't active on it at that point.
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    Real-Time Strategy
    The First: Stonkers/Cytron Masters
    The Formula: Age Of Empires
    The Definer: Age Of Empires II

    Much better

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    Just Do It kotora's Avatar
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    I guess that makes sense if AoE1 and 2 were the only rts games you've ever played
    This twenty-year-old boy was distinguished from childhood by strange qualities, a dreamer and an eccentric. A girl fell in love with him, and he went and sold her to a brothel...

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    absolutely haram Recognized Member Madame Adequate's Avatar
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    Yes but when a large segment, indeed the majority, of a genre diverges from the genre-definers, you've not found very good genre-definers. During the 90s C&C and WC were absolutely central, but that has changed, and I don't think you can proclaim them to be quite so central anymore; their time of influence has passed and new ideas have begun to emerge, and to simply hold those two up as the be-all and end-all of innovation in the genre is a pretty big shortfall.

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    Newbie Administrator Loony BoB's Avatar
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    Maybe I should clarify by what I meant with defining the genre. I mean the first game that took the genre mainstream to the point that a lot of people knew what it was all about. Generally this means playable via Windows, very high sales, and in general if you ask someone who has played video games from time to time what a [genre] game is and to give the first big example, they'll more often than not say "oh, the first big one was _____."

    As for it being in the 90's - well, yes, most genres did become mainstream during the 90's because gaming in general became mainstream in the 90's.

    I'm not talking about the most recently innovative, I'm not talking about the most famous current game, I'm talking about the very first games (The First) which are handily pretty easy enough to come up with in most cases, the first to get the basic formula that is used in a stereotypical version of such a game - in Dune II's case, we had the grid map, the minimap, the building of structures, the gathering of resources, etc. (The Formula) and the first 'big famous one' that made the genre well-known in the first place (The Definer). Perhaps 'Definer' was a bad choice of word, I must admit!

    I definitely agree that RTS can be pointed into all sorts of types of games from Sins to Warcraft to whatever else, but we're talking the type of game you think of initially when you hear the words. I think most people will think of a similar thing. However if you want to talk 4XRTS or something like that, go for it! I wonder if Sins is the first of it's kind? Surely there was something else beforehand, I seem to recall mention of a previous game from the developer that was very similar to Sins but I think it was turn-based.
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    absolutely haram Recognized Member Madame Adequate's Avatar
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    In that case I think the word you wanted was "Popularized" In which case Command and Conquer is the clear winner. Hardly anyone played Warcraft: Orcs and Humans. Everyone played C&C.

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    Just Do It kotora's Avatar
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    I'd say WC2 and SC (especially SC) made a much bigger impact than WC1 did
    This twenty-year-old boy was distinguished from childhood by strange qualities, a dreamer and an eccentric. A girl fell in love with him, and he went and sold her to a brothel...

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    What would be the story for JRPGs? I imagine FFVII would be the one that got it to mainstream, but am not sure at all on the first or the one that came up with the formula for things to come.
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    Quote Originally Posted by kotora View Post
    I guess that makes sense if AoE1 and 2 were the only rts games you've ever played
    Starcraft & Command & Conquer are not even half the games AoE1 & 2 are! The only people I know who prefer any of the earlier PC RTS game over the AoE series are just people who suck at AoE games because you have to collect more than just "ore" lol Empire Earth & Rise of Nations series of games are also pretty damn good!

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    Just Do It kotora's Avatar
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    Quote Originally Posted by Loony BoB View Post
    What would be the story for JRPGs? I imagine FFVII would be the one that got it to mainstream, but am not sure at all on the first or the one that came up with the formula for things to come.
    naming "JRPG" as a genre is pretty silly in itself anyway
    This twenty-year-old boy was distinguished from childhood by strange qualities, a dreamer and an eccentric. A girl fell in love with him, and he went and sold her to a brothel...

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    Very true, but you know what I mean.
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    Slothstronaut Recognized Member Slothy's Avatar
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    Quote Originally Posted by Vyk View Post
    Oh crap, well there was a Clock Tower game on SNES that was only released in Japan, so that was pretty early survival horror.
    Alone in the Dark actually predates Clock Tower by 3 years.

    According to wikipedia, some consider Haunted House to be the first real survivor horror game. Haven't played it myself but reading the description of the gameplay it not only sounds really cool, but I think I might have to agree unless I can find anything earlier which could be difficult even if such a game exists.

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