Marathon ushered in mouse look for the FPS
This twenty-year-old boy was distinguished from childhood by strange qualities, a dreamer and an eccentric. A girl fell in love with him, and he went and sold her to a brothel...
Agree on that count! As much as I would love to say the likes of Warzone 2100 are what people think of when they hear the acronym "RTS", I know it's not the case. I also know that, while I felt the game was a breakthrough, it actually used a bunch of the best ideas from other games and put them together rather than innovating outright. Or so I'm lead to believe, anyway. It still was the first truly 3D RTS I played!
Both Warcraft and Command & Conquer were pretty equal in their influence. I only chose C&C ahead of (my preference) Warcraft because if I talked to people at the time, they knew more about C&C than Warcraft. Sadly. Perhaps it's just the people I knew, though. I can't say the internet was at the level it's at now, and I certainly wasn't active on it at that point.
Bow before the mighty Javoo!
Real-Time Strategy
The First: Stonkers/Cytron Masters
The Formula: Age Of Empires
The Definer: Age Of Empires II
Much better
I guess that makes sense if AoE1 and 2 were the only rts games you've ever played
This twenty-year-old boy was distinguished from childhood by strange qualities, a dreamer and an eccentric. A girl fell in love with him, and he went and sold her to a brothel...
Yes but when a large segment, indeed the majority, of a genre diverges from the genre-definers, you've not found very good genre-definers. During the 90s C&C and WC were absolutely central, but that has changed, and I don't think you can proclaim them to be quite so central anymore; their time of influence has passed and new ideas have begun to emerge, and to simply hold those two up as the be-all and end-all of innovation in the genre is a pretty big shortfall.
Maybe I should clarify by what I meant with defining the genre. I mean the first game that took the genre mainstream to the point that a lot of people knew what it was all about. Generally this means playable via Windows, very high sales, and in general if you ask someone who has played video games from time to time what a [genre] game is and to give the first big example, they'll more often than not say "oh, the first big one was _____."
As for it being in the 90's - well, yes, most genres did become mainstream during the 90's because gaming in general became mainstream in the 90's.
I'm not talking about the most recently innovative, I'm not talking about the most famous current game, I'm talking about the very first games (The First) which are handily pretty easy enough to come up with in most cases, the first to get the basic formula that is used in a stereotypical version of such a game - in Dune II's case, we had the grid map, the minimap, the building of structures, the gathering of resources, etc. (The Formula) and the first 'big famous one' that made the genre well-known in the first place (The Definer). Perhaps 'Definer' was a bad choice of word, I must admit!
I definitely agree that RTS can be pointed into all sorts of types of games from Sins to Warcraft to whatever else, but we're talking the type of game you think of initially when you hear the words. I think most people will think of a similar thing. However if you want to talk 4XRTS or something like that, go for it! I wonder if Sins is the first of it's kind? Surely there was something else beforehand, I seem to recall mention of a previous game from the developer that was very similar to Sins but I think it was turn-based.
Bow before the mighty Javoo!
In that case I think the word you wanted was "Popularized"In which case Command and Conquer is the clear winner. Hardly anyone played Warcraft: Orcs and Humans. Everyone played C&C.
I'd say WC2 and SC (especially SC) made a much bigger impact than WC1 did
This twenty-year-old boy was distinguished from childhood by strange qualities, a dreamer and an eccentric. A girl fell in love with him, and he went and sold her to a brothel...
What would be the story for JRPGs? I imagine FFVII would be the one that got it to mainstream, but am not sure at all on the first or the one that came up with the formula for things to come.
Bow before the mighty Javoo!
Starcraft & Command & Conquer are not even half the games AoE1 & 2 are! The only people I know who prefer any of the earlier PC RTS game over the AoE series are just people who suck at AoE games because you have to collect more than just "ore" lol Empire Earth & Rise of Nations series of games are also pretty damn good!
Very true, but you know what I mean.
Bow before the mighty Javoo!
Alone in the Dark actually predates Clock Tower by 3 years.
According to wikipedia, some consider Haunted House to be the first real survivor horror game. Haven't played it myself but reading the description of the gameplay it not only sounds really cool, but I think I might have to agree unless I can find anything earlier which could be difficult even if such a game exists.