Sorry, should have made a better word choice. I meant NPCs who aren't directly tied to the story or conflict for the whole game.
I mean, compare this game to other FF games. Apart from the main heros, we have, what, a dozen other characters? Versus all the lovely little NPCs we got in the other games? Face it, if you aren't an named NPC in XIII, you might as well not exist, because you will spout one line of dialogue that has zero personality. I mean, part of why FFVII was so popular was that it had an engaging world that felt alive, and part of that was because of characters like Joe and Estelle, Dio, Lord Godo, Shera, Don Corneo, Palmer, the Chocobo Sage, Dyne and Mr. Coates, not to mention how many hundred other unnamed NPCs who nevertheless have personalities and make the world seem alive?
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This lack of depth is pretty much the problem of every aspect of FF13
This twenty-year-old boy was distinguished from childhood by strange qualities, a dreamer and an eccentric. A girl fell in love with him, and he went and sold her to a brothel...
I always was under the impression that not only are there NPCs (you don't talk to them specifically, but you do overhear what they say), but the reason you don't have much involvement with them is because you're trying to not be noticed. It fitted the atmosphere of the game, much like the linearity did. Unfortunately, that didn't make for the best gameplay in the world.
Bow before the mighty Javoo!
Yes, it does seem to fit the storyline. But I don't think it created the atmosphere it should have. It doesn't feel hostile, oppressive, or unwelcoming, just empty. There have been plenty of other RPGs that have conveyed that sort of attitude much better (the idea of hostile villagers is hardly something new to XIII). And it also undercut the player's connection to the world, which is one of the biggest mistakes I think an RPG can make.
Last edited by Skyblade; 01-24-2011 at 01:24 AM.
My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.
He can really use a hand with this, and any support you can offer is appreciated.
First details :
-XIII's ATB returns.
-XIII-2's story begins in Gran Pulse after the ending of XIII.
-Won't feature jpop feel like X-2(no dancing Lightning booooo).
-Difficulty selection
-Other characters will return, but expect them to be different.
Agreed.
I think the worst decision they made was to make the Pulse people long-wiped-out. It would've been far more engaging to find that Pulse cities and their people were still around even if only in small settlements and being able to explore their culture, maybe have some things that you have to do to earn the trust of the Pulsians etc.
But no.
{For those old enough to remember or geeky enough to watch 70s sci-fi - "There is nooooooo Sanctuary", heck there's not even an old man looking after some cats}
There's nothing but monsters, animated stones and rubble
Last edited by Cloudane; 01-25-2011 at 03:12 PM.
Originally Posted by Siliconera
what's the source?
Well I can tell you must have dazzled your elementary teachers with your reading skills! In the article it clears says "Dengeki" magazine (very popular in Japan)
No Pop Songs For Final Fantasy XIII-2, Sequel Will Explain Events In XIII // Siliconera
Last edited by nirojan; 01-25-2011 at 09:44 PM.
Well yeah I was the top in my class when it came to it. I got high marks and was at least a couple of grades above my class reading level and in addition I won my class spelling bee.
Thanks for the source link.
Sounds good. I always get a bit concerned when everything that is coming out is described as "dark" but as long as it's not an onslaught of depression, which I'm sure it won't be by the end, it's all good.
The talk of major character changes is interesting. They pretty much seemed like fixed characters. Is it just a hint that Fang and Vanille will thaw out, will there be something stupid like one of the good guys turning bad (please don't make Hope a Sasuke. Thanks.)? Sazh getting a haircut?
Friend will be over the moon at the easy mode as he always goes for the easy mode in this type of game (more of a watcher than a player). It was his first FF - and pretty much first RPG - so he got extremely irritated at the difficulty of XIII at times. Admittedly with some of the bosses (Proudclod), so did I!
Great to hear they've been listening to the people. Obviously this has to be done with care (as car inventor Henry Ford said, if he'd asked the people what they wanted they would've said "a faster horse") but it's still very beneficial to do that if it's with balance which it sounds like it could be. And they did need to listen a bit with this one Also that's two positive changes (back) for the better that I've heard about S-E in one hour. It sounds like they may have noticed the way things had been going - great news.
Our very first fanart
Dengeki previews
Reishiki
XIII-2
Last edited by ShinGundam; 01-27-2011 at 03:14 AM.