Quote Originally Posted by Karifean View Post
I want to be able to choose what the character says. Like choosing to almost kiss Don Corneo in FF7.

You could choose a lot less when voice acting came in. So I'm pro Text Boxes.
I agree that text is better for RPGs because of the possibility for branching dialogue. I guess you could do that with voice acting, but it would be more difficult. Branching dialogue(even the limited kind) makes the player feel more involved in the story, which should be a point in "role playing" games.