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Thread: That would've made it much better...

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    Proudly Loathsome ;) DMKA's Avatar
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    FFXIV Character

    Efes Ephesus (Adamantoise)

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    Quote Originally Posted by Kyle View Post
    Quote Originally Posted by Wolf Kanno View Post

    Better party diversity: For a game that tries so hard to make every character a specialist in at least one field, it does a lousy job. I feel the biggest issue to all this is that some characters are seriously not as useful as others. I never use Sahz as a party member despite being my fave character and the few times I try to use him, I always regret it.
    I used him for a while and he was pretty awesome during a period of time. If you take direct control of him, anyway. If I began with him as a Synergist, I could buff more properly than the A.I. and follow up with a Commando for his unique Blitz. If he had Haste and a proper en[element] on, his Blitz destroyed the hell out of everything. Unfortunately, he really does drop off the map at a certain point. In the last part of the game, he doesn't hold up as well, though it is possible to still use him if you control him, I think.
    Haha really? Sazh is the one character I continuously used post-game.

    Seriously, Sazh + Good Weapon + Blitz + Any other well-equipped character attacking = dead everything.

    To make the game better they could have:

    - Added some minigames
    - Added some side-quests that weren't mark hunting
    - Added scattered optional side stuff that allowed a break in the monotony of the storyline pushing forward
    - Added more to the map than a continuous straight line and an area for a treasure here and there (and Gran Pulse)
    - Added attacks/stats that made the characters more unique from each other (am I the only one who really misses Limit Breaks/Overdrives?), yeah I know they all have that one attack that takes up the entire ATB gauge to use but that just wasn't enough for me
    - Added some way to switch out characters during battle more in the vein of FFXII so that all the unique super attacks and summons weren't completely unusable unless you had that character as the lead (I always want to summon Alexander but can't because I refuse to become a masochist and use Hope as my lead)
    - Added NPCs that served a purpose/said something worth while
    - Added the classic victory fanfare, prelude and prologue pieces that have been in every other FF game (almost)

    Aside of that I'm pretty happy with the game.
    Last edited by DMKA; 02-14-2011 at 01:40 AM.
    I like Kung-Fu.

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