Just because a console has lots of accidental, any which way, bits-and-pieces, blind, capricious, careless, casual , chance, desultory, directionless, drifting, erratic, fanciful, fickle, fits and starts, flighty, fortuitous, frivolous, goalless, haphazard, heedless, hit-or-miss, indecisive, indiscriminate, irresolute, objectless, pointless, purposeless, random, shiftless, stray, thoughtless, unavailing, undirected, unguided, unplanned, unpredictable, vagrant, wandering, wanton, wayward games doesn't have any effect on the number of determined, devoted, die-hard, dyed-in-the-wool, explicit, extreme, faithful, intransigent, obstinate, resolute, rigid, staunch, steadfast, stubborn, uncompromising, unwaivering, unyielding games the system has. The DS has more total games, so having a larger number of one type of title doesn't make the other mutually exclusive.

*thesaurus results for casual and hardcore. Take your pick so we can stop nitpicking about language.