(SPOILER)First of all, they said the story takes place over ten years, and we've only seen seven at this point. I do not appreciate that it seems we're going to need to buy some DLC or something to get the conclusion that we had been hoping for.

At any rate, I enjoyed the first and second acts. For the first act, I felt enthusiastically overwhelmed by all the side quests I could do before I even entered the Deep Roads. The story of the second act was awesome to experience as well. The third act, by comparison, was a complete and utter let down. I kept hoping that something more interesting might happen, but it never did. Every step of the way, I expected Flemeth to come back and do something interesting. I expected Merill's attempts to rebuild the Eluvian so we can see a return of the Warden and Morrigan from the Witch Hunt DLC.

I expected more.

I'm not disappointed by the gameplay. The class trees were better done than in Dragon Age: Origins and unless you played on a lower difficulty, I didn't feel that the game turned into a blind hack-and-slash. You still had to think about what you were doing for most encounters on the challenging difficulties.

Given how much the developers said that they were trying to capitalize on the same kind of streamlining that made Mass Effect 2 so successful, I expected a better experience. They totally missed the boat in many regards. One of the things that made ME2 so much better than ME1 was to eliminate the recycled environments for all the side quests. The game is already divided into three distinct acts which very little back-tracking from act to act. Give the game a second disc if you have to; the reused caves was lazy and inexcusable.

The game was fun, but I feel cheated.