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I changed my mind a bit.. I now believe the best party if you are going to level your party to level 30ish or higher and power level early using the peninsula of power for pure fun factor is the following
Fighter
Fighter
Black Belt
White Mage
The black belt just pummels through bosses though it definitely takes more damage from area of effect spells in the final dungeon. I found the white mage to be more useful than I had originally thought.. it's good insurance.. just have it casting with the heal wand.
Alternately, I haven't tried this setup yet but I'd imagine
Fighter
Fighter
Thief
White Mage
would also work, and give you the FAST/HASTE spell (after class change) along with thieves having a better defense than Monks. It doesn't matter how early you get the class change with this one... the earlier the better. And finally there's
Fighter
Fighter
Fighter
White Mage
Boring, but effective. Won't beat chaos as quickly as having a high level black belt or thief that can cast FAST in the party though.
All these are variations on a theme... in this game a black mage just doesn't really fit into my builds because of the random encounter rate combined with the low number of spell charges. All these would work, as would the red mage setup in the above post... but I found just taking the white mage and having it use the heal wand constantly just works better given the random encounter rates... and the high level healing spells aren't so underrated either. 
It's worth noting that I've been playing the Origins version for PS, not the NES version...
Last edited by dissident; 05-15-2013 at 05:02 PM.
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