Haha, saw that this morning but Vivi beat me to posting it.
I'm not convinced that PC is dying away, but I think it is losing its identity as a platform. Very few games are PC exclusive these days and companies like Crytek have admitted that they are done pushing the boundaries of PC tech. People are done with the arms race of super fast video cards both from the industry and hobbyist side. People just don't want to go buy 2-3 $400 cards to put in a SLi/Xfire array simply to play a game. I don't see those days coming back any time soon either.
What I do think is significant is the potential of our console generation to last another 5 years. If this is truly the case it may be a boon for PC gaming. Already the PC versions of games are almost always graphically superior or at least have the option to allow them to be. To run a game at console equivalent or better is requiring cheaper and cheaper video cards. What will happen to video card tech in the next half decade before a new console generation. I'm not sure, but it will be interesting to see.
Currently game devs stay within the framework of the console limitations as there is no need to go the extra mile for PC gamers; when they do it's only by a small amount. I'm not sure I can see this changing. There are two directions this could take.
-console ports end up with requirements so laughably low (relatively) that $50 video cards will run them at max settings with power to spare
-certain studios might attempt to get back into the arms race to set up new PC superior
It could conceivably be a mix of the two.







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