Page 2 of 2 FirstFirst 12
Results 16 to 24 of 24

Thread: Getting lost

  1. #16
    The Joker's Pilot Setzer the Gambler's Avatar
    Join Date
    Apr 2001
    Location
    The Joker is my own private house...
    Posts
    216

    Default

    Quote Originally Posted by Rantzien View Post
    Quote Originally Posted by Setzer the Gambler View Post
    For some reason, 10, 12 and 13 seems to lack some freedom that the other FF had... I wonder why.
    It's cause they don't have a world map! I miss the world map.
    You are completely right!!!
    Man...
    Well, there is a map in FF10, but it's not... it's not the same feeling.

    "If I could have turned back time,
    Maybe we could have had champagne or wine..."
    -Setzer, Dreams of Darryl fanfiction-

  2. #17
    Recognized Member Jessweeee♪'s Avatar
    Join Date
    Jul 2005
    Location
    i'm on a sandbar help
    Posts
    19,881
    Blog Entries
    12

    FFXIV Character

    Sarangerel Qha (Twintania)
    Contributions
    • Former Cid's Knight
    • Former Site Staff

    Default

    I hate World Maps because I want to walk all over the towns and pretend Squall is a giant monster but every time I try I just go inside

  3. #18
    Back of the net Recognized Member Heath's Avatar
    Join Date
    Jun 2002
    Location
    United Kingdom
    Posts
    5,459
    Contributions
    • Former Site Staff

    Default

    I'd definitely side with the people who enjoyed exploring on this one because I would place myself in that category. Initially I was a bit miffed by the lack of a world map as I felt that FFX didn't make the loss worthwhile, but FFXII did it perfectly, in my view. The world was very immersive and I greatly enjoyed wandering around locations, scouting out all of the map and bumped into new enemies. The fact that enemies wandered around on screen in front of you, rather than random encounters, was good fun too.

    As to whether or not it slowed down the plot, I don't remember thinking as much at the time, though I'll admit I've only done the one playthrough of FFXII and that was when it came out (4 years ago!). I generally found that the plot kept my interest throughout, though I'd definitely class it as 'interesting' rather than 'exciting.'

    The treasure system was an absolute nightmare though. I'd much rather they'd just kept to set loots from each one.
    Not my words Carol, the words of Top Gear magazine.

  4. #19
    GO! use leech seed! qwertysaur's Avatar
    Join Date
    Dec 2006
    Location
    Kanto
    Posts
    11,627
    Contributions
    • Former Site Staff

    Default

    The only times I disliked exploring is when you were wandering around and a cure gambit made an elemental or an entity decide it wanted to destroy you.

  5. #20
    Fortune Teller Recognized Member Roogle's Avatar
    Join Date
    Jan 2002
    Location
    Lone Tree, Colorado
    Posts
    7,496
    Articles
    80
    Blog Entries
    3

    FFXIV Character

    Roose Dorvauldar (Gilgamesh)
    Contributions
    • Former Administator
    • Former Senior Site Staff

    Default

    Maybe a detailed world like the Ivalice in Final Fantasy XII would be better approached as a mission type of game rather than a game with a seemingly linear plot.
    I believe in the power of humanity.

  6. #21
    she'll steal your heart Hollycat's Avatar
    Join Date
    Apr 2010
    Location
    Strawberry Pocky
    Posts
    9,343
    Articles
    2
    Blog Entries
    129

    Default

    Quote Originally Posted by Roogle View Post
    Maybe a detailed world like the Ivalice in Final Fantasy XII would be better approached as a mission type of game rather than a game with a seemingly linear plot.
    Yes, especially if they could make it all one piece.
    This post brought to you by the power of boobs. Dear lord them boobs. Amen

  7. #22
    This could be Dangerous! Carl the Llama's Avatar
    Join Date
    May 2005
    Posts
    3,922
    Articles
    2
    Blog Entries
    6

    FFXIV Character

    Legendary Hero (Sargatanas)

    Default

    Quote Originally Posted by Setzer the Gambler View Post
    To be honest, it reminded me a bit of FF10... For some reason, 10, 12 and 13 seems to lack some freedom that the other FF had... I wonder why.
    I'm sorry, is this meant to be a joke? you think XII lacked freedom? I'm not trying to be condescending I really think your mistaking XII for some other game.

  8. #23
    Newbie Administrator Loony BoB's Avatar
    Join Date
    Aug 2000
    Posts
    52,435
    Articles
    53
    Blog Entries
    19

    FFXIV Character

    Loony Bob (Twintania)

    Default

    Yeah, Murd, I was exactly the same when I played it through. I struggled to remember what was going on in the storyline when I did get back into it, too, and I think I actually ended up starting over.
    Bow before the mighty Javoo!

  9. #24

    Default

    You're not the only one who struggled with this---i've heard many a gamer comment on similiar irritations.

    I myself seem to be an exception to most things regarding FFXII(and even FFX, for that matter). I've never lost interest in the plot, even when the game requires me to go through several different enviornments and fight a variety of fiends(and be chased by the occasional elemental). I like the freedom of exploration that this game offers. I love the fact that you have to work for your plot essential information, and that in order to achieve full game completion you have to dedicate time, patience, and strategy to the game. And I love the fact that each time I play this game I find something new and interesting about the story(something I haven't found in a game since Shenmue). The plot is subtle, as are the characters. For some people, subtly such as this is not very effective in capturing their interest. Personally, I don't like to have everything spelled out for me---I like to get frusterated at difficult bosses, I like to have to pay close attention to the character dialogue, and I even liked being randomly assaulted by elementals.

    Once again, I seem to be the exception. And while I don't share your qualms about this game, I can understand how the way the story and world of Ivalice has been set up can be difficult and frusterating to people who don't have my specific oddities and quirks.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •