Dark Paladin Cecil.
Dark Paladin Cecil.
Boy am I an unfunny ass.
I think I actually slightly prefer Cecil as a Dark Knight. Obviously in terms of the story and his functionality, you'd have to go for the Paladin, but I think the sprite was nicer, it was interesting to have a 'dark' main character and I never really bothered with the Paladin's magic.
Not my words Carol, the words of Top Gear magazine.
I like using the Paladin more, but I prefer the Dark attack over the low level white magic.
After playing Dissidia, I look back at this game and think I would have really enjoyed being able to switch between the two classes. The 'Change' option could have sat nicely between the 'Cover' and "Item' options.
How dare you.
While I think the Dark Knight is "cooler", Paladin suits Cecil far more and I think he pulls it off. I'm also a sucker for his redemption. He goes from being a walking invincible tank to this meek little level 1 Paladin who then becomes fantastic beyond belief.
I really don't know what everyone sees in Dark Knight Cecil.
I preferred Paladin Cecil in every area. Sure his magic was unbelievably useless but he had a more interesting look and overall it's the version we get the most insight into.
I'd say Paladin Cecil is who Cecil really is.
I prefer Cecil being a Dark Knight. I mean, it looks better and sounds better, I find. As Heath said, the sprite looks nicer, and especially in terms of the story it fits well. I liked the whole dark element to the protagonist too.
Well, first, I really like the Dark Knight sprite. But the thing I really hate about Paladin Cecil is that he loses his Dark Wave ability. That ability was really handy, even if it did hurt his HP.
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Dark Knight for the win. He should have be Dark Knight on Mon, Wed and Fri and Paladin on Tue, Thur and Sat. Sun he will be both.