Quote Originally Posted by Jiro View Post
Quote Originally Posted by nirojan View Post
A good example of not fully playing a game is MILF's proclamation of not being able to get thru the intro of Okami, I hope to god he was being sarcastic cause that is a f**ked up way to judge a game.
Once that smurfing bouncy thing starts speaking I want to stab myself in the ears. Being unable to speed it up, and the fact that everything takes so smurfing long really annoyed me. I left the room and came back later. I enjoyed Okami but ffs it frustrated me every time it tried to force feed me a story line in slow motion.
I'm totally with you here. I can't stand the smurfing bouncy thing either. You don't have to play through even half of the game to get fed up with it. When it's not feeding you drab exposition in slow motion (as you said) it's outright spoiling a lot the game's puzzles. The kind of crap where you'll entire an area, the camera will zoom in on something curious (also a terrible practice) and then the bouncy thing will give you the most obvious smurfing hint in bold red letters. I hate feeling like I'm simply going through the motions when playing a game and Okami makes me feel like this more than almost any other game I've ever played.