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Thread: 6 things you may not have known about FFVI

  1. #76
    Recognized Member Flying Arrow's Avatar
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    Quote Originally Posted by blackmage_nuke View Post
    Quote Originally Posted by Wolf Kanno View Post
    The difference is that the tutorial school in earlier games is just a place where random people tell you the basics of the game. In VII, its played in reverse with people asking Cloud how to do stuff so Cloud is in effect the teacher instead of the other way around. That's why I said not to confuse it with some of the later tutorial schools cause its a bit different from a story standpoint cause you can skip the tutorial schools in earlier games cause they only serve as a gameplay reference but in VII, they help to establish Cloud's false identity and later games simply weave it into pauses in the story.
    Yes but aside from Clouds tutorials there was also an extra school was there not that gave indepth gameplay tutorials.
    Are you referring to the basement in Junon with the ghosts of the Sector 7 guys? I actually can't remember if its Cloud or the ghosts who does the tutorial there..

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    Memento Mori Site Contributor Wolf Kanno's Avatar
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    If memory serves me correct, they will mention they learned something advanced, but Cloud still offers the big explanation. Its more of a dialogue than just the characters monologue gameplay information like the older games. As I said, the tutorial has a better interface. in terms of keeping the narrative.

  3. #78
    A Big Deal? Recognized Member Big D's Avatar
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    Lots of fascinating titbits in this thread! Some are fairly common knowledge, but most are things I've never come across or noticed before. To everyone who's posted, thanks and good researching.
    Quote Originally Posted by Wolf Kanno View Post
    52. Gau and Gogo cannot use the Merit Award in the GBA version of VI cause SE learned about "Wind God Gau".
    Interesting... I'm not familiar with this - do tell.
    Quote Originally Posted by Wolf Kanno View Post
    78. Cid actually has a the longest last name of the Cid's in FF. His full name is Cid Del Norte Marquez and his name roughly translates as "Cid, son of Marquis from the north". He is also one of three Cid's who actually dies.
    FFXII's Doctor Cid (Cidolfus Demen Bunansa) actually wins by a couple of letters

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    Feel the Bern Administrator Del Murder's Avatar
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    Not sure if this has been mentioned, but it might have because it's pretty obvious and I'm surprised I overlooked it:

    FFVI is the first FF game without a constant party member. That is, in every FF game before it there is at least one character that is in your party from start to finish. This continues in FFVII-IX but reverts back in X-XII (Tidus, Vaan, and your FFXI PC are always with you as far as I remember), though it switches again in XIII.

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    Quote Originally Posted by Del Murder View Post
    Not sure if this has been mentioned, but it might have because it's pretty obvious and I'm surprised I overlooked it:

    FFVI is the first FF game without a constant party member. That is, in every FF game before it there is at least one character that is in your party from start to finish. This continues in FFVII-IX but reverts back in X-XII (Tidus, Vaan, and your FFXI PC are always with you as far as I remember), though it switches again in XIII.
    got some of ur numbers mixed up buddy.
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    Feel the Bern Administrator Del Murder's Avatar
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    What do you mean, buddy?

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    Quote Originally Posted by Del Murder View Post
    What do you mean, buddy?
    NEVER MIND! I missunderstood what you had said as the first game where you can choose every party member, and in 7 if you have cloud you have to use him, same in 9 with zidane, whereas in 12 you can use any three people. I thought you meant battle party. I apologize, you forgive?
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    By party member I mean with the group. Not 'choose your party', though it is true that FFVI is the first game you can choose your party! (not counting 'choosing your jobs' at the start of FFI)

    FFI - all 4 characters are with you throughout the game
    FFII - Frioniel, Guy, Maria always with you
    FFIII - all 4 characters in the NES version, Luneth in the DS version
    FFIV - Cecil
    FFV - Bartz
    FFVI - no one!
    FFVII - you lose Cloud when he goes crazy
    FFVIII - party splits sometimes, and also the flashbacks with Laguna
    FFIX - you are Vivi solo during the first sequence, other instances
    FFX - Tidus never leaves (unfortunately)
    FFXI - pretty obvious you are always you!
    FFXII - Vaan never leaves (though he adds nothing to the plot)
    FFXIII - party changes constantly (whenever the scene changes, since this is just one big movie)

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    Quote Originally Posted by Del Murder View Post
    By party member I mean with the group. Not 'choose your party', though it is true that FFVI is the first game you can choose your party! (not counting 'choosing your jobs' at the start of FFI)

    FFI - all 4 characters are with you throughout the game
    FFII - Frioniel, Guy, Maria always with you
    FFIII - all 4 characters in the NES version, Luneth in the DS version
    FFIV - Cecil
    FFV - Bartz
    FFVI - no one!
    FFVII - you lose Cloud when he goes crazy
    FFVIII - party splits sometimes, and also the flashbacks with Laguna
    FFIX - you are Vivi solo during the first sequence, other instances
    FFX - Tidus never leaves (unfortunately)
    FFXI - pretty obvious you are always you!
    FFXII - Vaan never leaves (though he adds nothing to the plot)FFXIII - party changes constantly (whenever the scene changes, since this is just one big movie)
    Hate him so much, I much rather would have had a baanga party member, or a moogle.
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  10. #85
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Quote Originally Posted by Big D View Post
    Lots of fascinating titbits in this thread! Some are fairly common knowledge, but most are things I've never come across or noticed before. To everyone who's posted, thanks and good researching.
    Quote Originally Posted by Wolf Kanno View Post
    52. Gau and Gogo cannot use the Merit Award in the GBA version of VI cause SE learned about "Wind God Gau".
    Interesting... I'm not familiar with this - do tell.
    Cat Scratch is a move from the Rage Black Cat that pretty much dos 4x physical damage all the time, making it really easy to get it to do max damage at early levels.

    Cyan's Kazekiri (Tempest) blade radomly casts Wind Slash and gets a bonus with the Catscratch ability doing higher than normal damage. Give Gau the Offering and Merit award so he can equip the Tempest and attack four times using boosted Wind Slash moves. After the SNES version, Gau can't use Merit Awards because of this combo, and now in the GBA version, Gogo can't use it either cause you could set him up the same way.


    Quote Originally Posted by Wolf Kanno View Post
    78. Cid actually has a the longest last name of the Cid's in FF. His full name is Cid Del Norte Marquez and his name roughly translates as "Cid, son of Marquis from the north". He is also one of three Cid's who actually dies.
    FFXII's Doctor Cid (Cidolfus Demen Bunansa) actually wins by a couple of letters [/QUOTE]

    Del Norte Marquez is his last name since its technically a title. Del means Of, Norte means North, and Marquez is a noble title. "Of North Marquez"

    I don't know too many people who would use The, Of, a, and an as middle names. John Of Adams

    It's not very different from O'Brien or MacArthur since the O and Mac are shortened words "Of Brien" and Mac being Gaelic for "Son Of".

    Back to the list...
    161. is Del's entry

    162. VI is the last game in the series to not have a run button

    163. speaking of... VI is the last numbered FF game to feature the skills Dash, Double-hand, and Dual Wield.

  11. #86
    Feel the Bern Administrator Del Murder's Avatar
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    I wonder if we can get all the way to 200. We should compile this list somewhere. This is a great example of something that would make a good page/article for the CMS enabled site.

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  12. #87
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    200 is pretty feasible, I was just tired last night and only posted three. I also had to faq check one which didn't make it.

  13. #88
    Eggstreme Wheelie Recognized Member Jiro's Avatar
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    Quote Originally Posted by Wolf Kanno View Post
    162. VI is the last game in the series to not have a run button
    I'm pretty sure there is a run button. I know there is in the GBA version and PS version. Equip that relic for 4x speed!

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  14. #89
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    It was added in the ports but if you play the original FFIV and VI, their is no run button, you get the running speed by equipping the sprint shoes instead. After SE realized how stupid it was not to have it after VII and VIII, they've implemented them into every FF port thus far.

  15. #90
    Eggstreme Wheelie Recognized Member Jiro's Avatar
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    I see! You never fail to teach me something new WK. I wish I had been exposed to the originals, they sound delightfully strange xD

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