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9. VI is the first FF game to introduce Ultima Weapon, both the sword and the monster.
10. VI is the fist game to introduce a super summon more powerful than Bahamut (Crusader), a trend that will continue for the rest of the series.
11. VI is the first game to feature and upgrades summon Odin-Raiden
12. VI is the game that introduced the Gambler job to the series, and the first to use the Slot machine element.
13. Popular Monk staple, Meteor Strike debuted in VI (Suplex in Woosely script)
14. VI is the first game to have a canon themed attached to every playable cast member.
15. Kefka is the first villain to start the story as an underling and be the final boss (Kuja is the only other villain, and that's debatable).
16. VI cast members made a cameo in Secret of Evermore as background characters
17. Terra, Shadow, and Locke were the first 3D FF characters in the series.
18. VI is one of three FF games that has variables that affect the ending (V and IX are the other two)
19. VI is the game where Maduin (Madeen) debuted in the series.
20 Shadow and Setzer were both originally designed by Nomura Tetsuya
21. VI has the largest amount of English renames in the main cast that have remained canon in the series.
22. VI is the first and possibly the only game in the series to give the full name of each of the main cast in the game.
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