Page 1 of 12 123456711 ... LastLast
Results 1 to 15 of 168

Thread: 6 things you may not have known about FFVI

  1. #1
    Memento Mori Site Contributor Wolf Kanno's Avatar
    Join Date
    Oct 2006
    Location
    Nowhere and Everywhere
    Posts
    19,549
    Articles
    60
    Blog Entries
    27
    Contributions
    • Former Cid's Knight

    Moogle 6 things you may not have known about FFVI

    Just something fun to do...

    1. VI is the first FF that allows the player to change who is in the party.

    2. In the early drafts, Terra was suppose to be a guy around the age of 21.

    3. While everyone knows VI has the largest cast, most don't ever mention it also has the largest number of Summons in the main series. 27 in the original version, and 31 in the GBA port.

    4. One of VI's main writers was Kaori Tanaka or more commonly known as Soraya Saga, she wrote the characters of the Figaro Bros. as well as Relm and a few other members of the cast. She went on to write the plots of Xenogears and part of Xenosaga.

    5. VI is actually the first game to introduce a final boss with an Angel motif, Kefka's god mode having a total of six wings. Also, Heartless Angel (Fallen One in the Woosely script) makes its first appearance in this title.

    6. Terra has more Official Artwork than any other FF character in the series (20+)

    Anyway else have their own silly trivia to add?

  2. #2
    That's me! blackmage_nuke's Avatar
    Join Date
    Aug 2005
    Location
    Yes
    Posts
    8,503
    Blog Entries
    3

    Default

    7. It was the first FF to have moogles with pom poms. I believe this was due to the fact that Mog was a geomancer.
    Kefka's coming, look intimidating!
    Have a nice day!!

  3. #3
    Feel the Bern Administrator Del Murder's Avatar
    Join Date
    Jun 2001
    Location
    Oakland, California
    Posts
    41,619
    Articles
    6
    Blog Entries
    2
    Contributions
    • Former Cid's Knight
    • Former Administrator
    • Hosted the Ciddies

    Default

    8. FFVI was the first FF to feature limit breaks. They just came a lot rarer than they did in FFVII!

    Proud to be the Unofficial Secret Illegal Enforcer of Eyes on Final Fantasy!
    When I grow up, I want to go to Bovine Trump University! - Ralph Wiggum

  4. #4
    Recognized Member VeloZer0's Avatar
    Join Date
    Nov 2006
    Posts
    3,984
    Contributions
    • Notable contributions to Final Fantasy forums

    Default

    I don't have anything to add, but I enjoyed this thread and don't want to leave it hanging.

  5. #5
    Memento Mori Site Contributor Wolf Kanno's Avatar
    Join Date
    Oct 2006
    Location
    Nowhere and Everywhere
    Posts
    19,549
    Articles
    60
    Blog Entries
    27
    Contributions
    • Former Cid's Knight

    Default

    9. VI is the first FF game to introduce Ultima Weapon, both the sword and the monster.

    10. VI is the fist game to introduce a super summon more powerful than Bahamut (Crusader), a trend that will continue for the rest of the series.

    11. VI is the first game to feature and upgrades summon Odin-Raiden

    12. VI is the game that introduced the Gambler job to the series, and the first to use the Slot machine element.

    13. Popular Monk staple, Meteor Strike debuted in VI (Suplex in Woosely script)

    14. VI is the first game to have a canon themed attached to every playable cast member.

    15. Kefka is the first villain to start the story as an underling and be the final boss (Kuja is the only other villain, and that's debatable).

    16. VI cast members made a cameo in Secret of Evermore as background characters

    17. Terra, Shadow, and Locke were the first 3D FF characters in the series.

    18. VI is one of three FF games that has variables that affect the ending (V and IX are the other two)

    19. VI is the game where Maduin (Madeen) debuted in the series.

    20 Shadow and Setzer were both originally designed by Nomura Tetsuya

    21. VI has the largest amount of English renames in the main cast that have remained canon in the series.

    22. VI is the first and possibly the only game in the series to give the full name of each of the main cast in the game.

  6. #6
    Recognized Member Flying Arrow's Avatar
    Join Date
    Sep 2009
    Location
    Toronto
    Posts
    781
    Contributions
    • Contributions to EoFF Census project

    Default

    Quote Originally Posted by Rosie View Post

    18. VI is one of three FF games that has variables that affect the ending (V and IX are the other two)
    Totally off topic, but what variable was there in IX? I have never been aware of this.

  7. #7
    That's me! blackmage_nuke's Avatar
    Join Date
    Aug 2005
    Location
    Yes
    Posts
    8,503
    Blog Entries
    3

    Default

    Quote Originally Posted by Flying Arrow View Post
    Quote Originally Posted by Rosie View Post

    18. VI is one of three FF games that has variables that affect the ending (V and IX are the other two)
    Totally off topic, but what variable was there in IX? I have never been aware of this.
    There is an extra scene if you have the hammer at the end of the game.

    Also you didn't mention X-2 but maybe you dont consider it a final fantasy
    Kefka's coming, look intimidating!
    Have a nice day!!

  8. #8
    Memento Mori Site Contributor Wolf Kanno's Avatar
    Join Date
    Oct 2006
    Location
    Nowhere and Everywhere
    Posts
    19,549
    Articles
    60
    Blog Entries
    27
    Contributions
    • Former Cid's Knight

    Default

    No I don't and Spira can burn in hell for all I care.

  9. #9
    Very VIP person Tech Admin Rantz's Avatar
    Join Date
    Apr 2006
    Posts
    17,631
    Articles
    1

    Default

    Interesting thread. I'm learning lots!

  10. #10
    That's me! blackmage_nuke's Avatar
    Join Date
    Aug 2005
    Location
    Yes
    Posts
    8,503
    Blog Entries
    3

    Default

    23. The Cid in FFVI is the first (and to my knowledge only) Cid that doesnt give the party access to an airship or some form of flying vehicle
    Kefka's coming, look intimidating!
    Have a nice day!!

  11. #11
    tech spirit
    Join Date
    Feb 2003
    Location
    Virgo supercluster
    Posts
    17,950
    Articles
    2
    Blog Entries
    2

    FFXIV Character

    Mirage Askai (Sargatanas)

    Default

    What kind of optional ending does FF5 have?
    everything is wrapped in gray
    i'm focusing on your image
    can you hear me in the void?

  12. #12
    The Joker's Pilot Setzer the Gambler's Avatar
    Join Date
    Apr 2001
    Location
    The Joker is my own private house...
    Posts
    216

    Default

    In support of 16:
    FFVI characters make an appearance in the coliseum of Secret of Evermore when you are in the second world (Locke, Mog and Strago are the ones I remember, there are two more I think).

    "If I could have turned back time,
    Maybe we could have had champagne or wine..."
    -Setzer, Dreams of Darryl fanfiction-

  13. #13
    Memento Mori Site Contributor Wolf Kanno's Avatar
    Join Date
    Oct 2006
    Location
    Nowhere and Everywhere
    Posts
    19,549
    Articles
    60
    Blog Entries
    27
    Contributions
    • Former Cid's Knight

    Default

    Quote Originally Posted by Mirage View Post
    What kind of optional ending does FF5 have?
    If any character is killed in the final battle, they stay dead and lose their part in the ending. Yet a special scene plays when the heroes get together and the "fallen heroes" are resurrected. Also, if Krile dies in the final battle, someone else writes the letter to Mid and Cid. Its just variations of the same ending.

    In VI, Edgar, Celes, and Relm's ending change depending on whether you recruited Locke, Sabin, and Strago.


    24. VI is the last game to have an elderly character as a party member. By which I mean a traditional old man with white gray beard who whines about his hip. In fact VI will be the last entry to have a character physically over the age of 50 in the party (Vanille and Fang don't count :P )

    25. Forsaken (Kefka's Ultimate Move) is technically the most powerful spell in the entire game with an attack power of 220. To put it in perspective, Ultima has an attack power of something like 160 and Crusader has an attack of something like 190; it only appears weak cause unlike the two spells mentioned, it cannot ignore defense or ignore split damage.

    26. VI has more temporary characters than any other FF in the series (15)

    27. VI is the first game to have Biggs and Wedge

    28. Celes Chere was meant to be a minor character but due to Kitase taking a liking to her, her role was expanded in the game.

    29. VI is the first first game to feature non-human party members.

    30. VI is the first FF to feature females in a leading role in the series (Terra and Celes)

    31. VI is the only game in the series to feature a set of exclusive armor for a character under Status Effect (Kappa)

    32. VI is the first FF where you don't have to fight Odin or Bahamut to gain them as summons.

    33. VI is the first FF to feature weapons with damage output that can be changed mid-battle by decreasing HP, restoring it, or running out of MP.

    34. VI is the first game in the series to utilize interactive elements into abilities (Blitz and Slot).

    35. VI has the second highest amount of enemies in the non-online FF games with a total of 372 different enemies (bosses included, course half of that total number is palette swap...). It has the third highest number overall but will probably drop to fourth once XIV takes off. For those wondering, XII has the highest of the non-MMO FFs with 451 different enemies, bosses, marks and rare game.

  14. #14
    The Joker's Pilot Setzer the Gambler's Avatar
    Join Date
    Apr 2001
    Location
    The Joker is my own private house...
    Posts
    216

    Default

    Quote Originally Posted by Wolf Kanno View Post
    Quote Originally Posted by Mirage View Post
    What kind of optional ending does FF5 have?
    If any character is killed in the final battle, they stay dead and lose their part in the ending. Yet a special scene plays when the heroes get together and the "fallen heroes" are resurrected. Also, if Krile dies in the final battle, someone else writes the letter to Mid and Cid. Its just variations of the same ending.

    In VI, Edgar, Celes, and Relm's ending change depending on whether you recruited Locke, Sabin, and Strago.
    There's also a slight difference btw Shadow and non Shadow..

    "If I could have turned back time,
    Maybe we could have had champagne or wine..."
    -Setzer, Dreams of Darryl fanfiction-

  15. #15
    Eggstreme Wheelie Recognized Member Jiro's Avatar
    Join Date
    Aug 2004
    Posts
    26,942
    Articles
    65
    Blog Entries
    1
    Contributions
    • Former Cid's Knight
    • Former Editor
    • Notable contributions to former community wiki

    Default

    I didn't expect there to be so many trivia points but this is awesome.

    They see me rolling. They hating, patrolling.
    Trying to catch me riding dirty.


Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •