With how great the majority of the game was, I had plenty of space wherein to nitpick. Is there a gambit in the game that allows your character to do something more useful when they run out of MP and you don't want them to physically attack something? Maybe there's a "Self : MP less than x" Gambit I have yet to find because all of the useful ones are hidden in chests and coffers instead of being readily available at a shop even near the end of the whole game.

Chests & Coffers: Random, I can understand... but can't they offer more substantial rewards when you're exploring later and more dangerous areas? Why am I cursed to get Hi-Potions and 8 Gil in an area where nearly every enemy causes 2000-3000 damage a hit? Also, why is the Diamond Armlet useless? Who in their right mind considers the Knot of Rust to be a superior item?

Still, it's an awesome experience.