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Thread: Y NO REMAKE?

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    she'll steal your heart Hollycat's Avatar
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    Default Y NO REMAKE?

    Do you think SE should remake ff6 for ds and psp as they have done excessively with other games? Many people claim this to be one of the ( if not THE) best ff game, so why hasn't it been remade since the advance version that most people didn't even realize existed until all the copies were gone?
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    Radical Dreamer Fynn's Avatar
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    I believe Nomura stated that they wanted to wait for stronger hardware to arrive before they remake V and VI. That's why I think the chances we'll see 3DS remakes of them is pretty high.

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    Fortune Teller Recognized Member Roogle's Avatar
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    Is that so? I have thought for some time now that they were waiting on a stronger hardware to make a better presentation of Final Fantasy VI. I would like to see a remake on a major console like Playstation 3 or Xbox 360, but it looks like Square Enix is only interested in releasing remakes on handhelds for right now.
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    Eggstreme Wheelie Recognized Member Jiro's Avatar
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    I would be interested in a 3DS remake. I probably will never be able to afford it, but it has the potential to be quite good.

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    I bet some people would buy a psp if they put it on ps in 3d
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    The graphics for FFIV DS were kind of lame, cartoony and happy. I would not want that style for FF6; it wouldn't feel right.

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    Memento Mori Site Contributor Wolf Kanno's Avatar
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    There are a myriad of factors that I feel are affecting this.

    Part of the reason is because FFIII and IV were fun projects from one of the team members who played a large role in their creation, Thus he pretty much was the drive to get the games going. FFV appears not to have anyone from the old days who played a significant role like that, whereas VI does have Kitase but the man seems to be in more of an executive role nowadays. FFI and II by default are so small, they are easy to remake and port. On the other hand, FFV and VI are both rather large games for 16-bit titles, and as FFXIII has kind of shown, I don't feel SE is really well versed in making a next gen game quickly and cheaply without either skipping corners or taking so long it has to be redone for the next console generation that appears.

    I feel the size of the games and the lack of a leader to get behind the projects are the major factors that stopped this from happening in the past. This will probably be rectified with the 3DS and PSP2 (I don't remember it's silly acronym) and grabbing a leader should probably be easy cause there are a few people still standing around from the old days. With the Dissidia remakes of Bartz, Exdeath, Gilgamesh, Terra, and Kefka Its not far fetched to see what sticking to the CC/KH engine could do to bring those FF's as remakes.

    Still, it would be interesting to see SE try to make them cause it just feels like the teams over there have seriously not tried to make an old school FFs with the old school, some would say, "golden age" RPG design and match it with more modern technology, it would probably be a bigger undertaking than we think despite most of the major design elements are already addressed, but now they have to see if they can actually properly translate their re-imagining of cutscenes and battle systems with some of the flair they've picked up in the last decade and actually get the technology to do what they want or settle for something less.

    Though I'm sure the games will probably be redesigned by a new artist, I personally feel SE needs to step up and finally attempt to remake an FF based on Amano's actual designs. Some of his best designs and artwork comes from both of these titles and I would love to see a faithful adaption. That's wishful thinking of course but a man can dream can't he?

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    It would be nice to play an english FFVI with no censorship but other than that I'm worried a remake will kill the magic of FFVI
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    I would buy a 3DS to play FFVI 3DS. It would be epic to see my favorite game ever in true 3D.

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    FFVI on the 3DS in 3D would be absolutely epic.


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    Fortune Teller Recognized Member Roogle's Avatar
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    Quote Originally Posted by Wolf Kanno View Post
    Still, it would be interesting to see SE try to make them cause it just feels like the teams over there have seriously not tried to make an old school FFs with the old school, some would say, "golden age" RPG design and match it with more modern technology, it would probably be a bigger undertaking than we think despite most of the major design elements are already addressed, but now they have to see if they can actually properly translate their re-imagining of cutscenes and battle systems with some of the flair they've picked up in the last decade and actually get the technology to do what they want or settle for something less.
    I am not sure if Square Enix has the resources to completely recreate an old game with today's technology after looking at Final Fantasy XIII. I remember hearing at some point that it would take them ten years to make Final Fantasy VII in the style of Final Fantasy XIII, too, but whether that is true or not is up for debate.
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    pirate heartbreaker The Man's Avatar
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    I don't think it would take ten years to remake FFVII unless they had a very small team working on it. Which they probably would, knowing the amount of effort SE seems to put into remakes.

    I've always wanted a remake of FFVI with current-gen-console-quality graphics, but I doubt we'll get one.
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    I really hope they go for it in whatever console they want: PSP, 3DS, even iPhone. I don't care, as long as they do it. FFVI deserves a remake.

  14. #14

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    Quote Originally Posted by Wolf Kanno View Post
    Though I'm sure the games will probably be redesigned by a new artist, I personally feel SE needs to step up and finally attempt to remake an FF based on Amano's actual designs. Some of his best designs and artwork comes from both of these titles and I would love to see a faithful adaption. That's wishful thinking of course but a man can dream can't he?
    Once Square honestly decides they want our money after all, they'll cave. The design sketches that Amano did for Final Fantasy 6 were brilliant. If a game could ever meet that level of detail in its in-game engine, people would have smoke blowing out their ears. "This is a video game?!?"

    In addition, the challenge is getting that level of detail and maintaining the breakneck speed of SNES Final Fantasy 6's game engine. This thing was mind-bogglingly fast-paced compared to other RPGs of the time, and the move towards the CD format lowered that speed continually in favor of the more cinematic elements, special effects, etc.

    They've never recovered the speed and explosiveness of the game engine since then. If they were to remake it now, they'd have to design a new graphics engine (Maybe base it off of Vagrant Story's?) AND get the speed of the interface up to at least the SNES's level again in order to stay true to the source material.

    It could be done. All it takes is money. And once they decide they want our money, they'll order the computers and programmers and do it.

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    Recognized Member VeloZer0's Avatar
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    I like how people always assume just because a group of dedicated fans are willing to pay for something it makes good financial sense to make it. Any remake of this scale would have to be a mass market hit, not just amongst old school FF fans.

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