
Originally Posted by
Zack's Crotch
It kind of stinks you know. XII had great customization, gameplay, and a good idea of a story, but very little character development and a perhaps too open environment for the expected audience, while xiii had almost nothing but character development and a story that quickly got lost in the catalog and super linear repetitive gameplay.
If you could combine the two games, you would likely have much more of an unforgettable experience.
I think that the earlier games captured that feeling with players quite well. It would be hard to do it in today's landscape. I mean, sometimes I feel like certain aspects of a title are great, but I find myself saying things like, "Well, if only this game had the [insert trait here] of the last game," or something similar if that makes sense.