FF - I liked this one for it's originality. Even if you played other entries of the series you can still come back to this and have a smile. It introduced a lot and threw the series into recognition.

FF2 - I liked how the characters were given a more human role. Like sacrifice, manipulation, and heroism. It was a great game if they made the leveling up system better.

FF3 - Jobs! Yes I love how you could access different jobs for each character. It was very unlike the games before its time.

FF4 - Airships! I loved having so many ways of exploring the world, underworld, and moon via airship. This is my favorite part of any final fantasy and they give a lot of airships to explore with.

FF5 - ABP/AP. I liked how each class leveled up with AP other then just actions or personal EXP. It took time and reason to use each class.

FF6 - The characters. There is nothing more thrilling then to have every character at level 99. It also had a better story when they were introduced to Espers. Anyways Kefka, Edgar, Terra, EVERYONE was memorable. When I met a character as little as Leo or Cid, the game made it so that every character shined.

FF7 - Materia. You can say that the whole game involved materia and it's true. Rather your learning about it, learning to use it, or to stop the powerful black materia it stays in the game all around. It even tied into the lifestream and Mako.

FF8 - GFs. Well they are the best friends a final fantasy character could have. Not only did they take damage from enemies or power up your stats. They allowed you to refine and learn abilities as well as items. Over all the GFs were a great thing to have cause of all the stuff could be done with them. So they weren't just great damage dealers in battle, they took the hits for you and gave so much.

FF9 - Hmm, this is perhaps my least favorite in the series but I'm going to go with Chocobos. Hot N Cold was a fun mini game and the need to explore the world was overwhelming. It was a great end to all the older Final Fantasy games but when they said that FF9 was a tribute to the older games... I didn't know they were going to change the series.

FF10 - I liked nothing. You can say the sphere grid, the enemies weaknesses, summons but I just don't see it.

FF11 - I liked how this game got me off my lazy ass and get a job. I would rather spend my hours off games making money then to sit at a game trying just as hard. Overall this is where I lost faith in Final Fantasy

FF12 - Well, I liked how you could spend over 100 hours and still not have everything in the game. You can spend so much time on this but achieve so little. I have heard it even took people days to beat yizamat.

FF13 - I liked how you could upgrade weapons. Sure it was a lot of time spent but if they sped up the amount of time to get a weapon maxed it would have worked awesome. Having to buy everything a thousand times got old after two max weapons.

FF14 - Never played. I got a gameshark and am currently using it to make the old versions fun again.